{"id":18768648,"url":"https://github.com/slimenull/unityaudiovisualizer","last_synced_at":"2025-10-07T02:54:56.895Z","repository":{"id":104253789,"uuid":"489397500","full_name":"SlimeNull/UnityAudioVisualizer","owner":"SlimeNull","description":"Audio visualizer made with Unity. 使用 Unity 制作的音频可视化程序.","archived":false,"fork":false,"pushed_at":"2022-05-19T09:32:48.000Z","size":52666,"stargazers_count":19,"open_issues_count":0,"forks_count":1,"subscribers_count":1,"default_branch":"master","last_synced_at":"2025-05-20T23:13:24.551Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"","language":"ShaderLab","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/SlimeNull.png","metadata":{"files":{"readme":"readme.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2022-05-06T15:05:17.000Z","updated_at":"2025-04-27T12:04:50.000Z","dependencies_parsed_at":"2023-07-31T02:19:26.950Z","dependency_job_id":null,"html_url":"https://github.com/SlimeNull/UnityAudioVisualizer","commit_stats":null,"previous_names":[],"tags_count":1,"template":false,"template_full_name":null,"purl":"pkg:github/SlimeNull/UnityAudioVisualizer","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SlimeNull%2FUnityAudioVisualizer","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SlimeNull%2FUnityAudioVisualizer/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SlimeNull%2FUnityAudioVisualizer/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SlimeNull%2FUnityAudioVisualizer/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/SlimeNull","download_url":"https://codeload.github.com/SlimeNull/UnityAudioVisualizer/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SlimeNull%2FUnityAudioVisualizer/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":278712480,"owners_count":26032738,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","status":"online","status_checked_at":"2025-10-07T02:00:06.786Z","response_time":59,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-07T19:13:27.311Z","updated_at":"2025-10-07T02:54:56.890Z","avatar_url":"https://github.com/SlimeNull.png","language":"ShaderLab","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Unity 音频可视化\n\n这是一个测试项目, 用来尝试使用 Unity 实现音频可视化.\n\n## 使用到的:\n\n通用渲染管线, post-processing (URP), ShaderGraph(编写水着色器用的)\n\n## 主要逻辑:\n\n使用 AudioListener 获取 Spectrum 数据, 这是源音频采样经过快速傅里叶变换之后得到的频域数据 (Unity 封装好了), 然后我们只需要直接把这些数据映射到一根根柱子上\n\n由于这些数据的频率是从 0 到 \"采样率\" 的, 所以写一个小方法来获取对应频率的频域数据值\n\n```csharp\n\n```","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fslimenull%2Funityaudiovisualizer","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fslimenull%2Funityaudiovisualizer","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fslimenull%2Funityaudiovisualizer/lists"}