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Egal ob **Bedwars** oder **Random Item Battle** – Surf-Shulker kümmert sich um Ressourcenverwaltung, Spielstarts und Event-Mapping für ein nahtloses Spielerlebnis.\n\n## Module\n\n* **api**: Kern-API für die Integration eigener Minigames.\n* **common**: Gemeinsame Logik und Datenstrukturen für alle Plattformen.\n* **server**: Serverseitige Verwaltung und Koordination der Minigames.\n* **paper**: Paper-spezifische Implementierung inkl. Eventsystem für Paper-Server.\n* **velocity**: Velocity-spezifische Implementierung inkl. Eventsystem für Proxy-Umgebungen.\n\n## Eventsystem\n\nAuf **Paper**- und **Velocity**-Servern können über ein angepasstes Eventsystem plattformspezifische Events abgefangen werden.\nSurf-Shulker mappt diese automatisch auf das Minigame, in dem sich der jeweilige Spieler befindet – keine manuelle Eventzuordnung notwendig.\n\n## Features\n\n* **Parallele Minigames**: Mehrere Spielmodi gleichzeitig auf einem Server.\n* **Automatische Ressourcenverwaltung**: Punkte- und Slot-Verteilung für effiziente Spielstarts.\n* **Modulare Architektur**: Flexible Integration eigener Minigames.","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fslne-development%2Fsurf-shulker","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fslne-development%2Fsurf-shulker","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fslne-development%2Fsurf-shulker/lists"}