{"id":18331657,"url":"https://github.com/slowlydev/bevy-pixelation","last_synced_at":"2025-04-06T03:33:20.292Z","repository":{"id":114893871,"uuid":"567454874","full_name":"slowlydev/bevy-pixelation","owner":"slowlydev","description":"My attempt to pixelate 3d objects with shaders and bevy in rust","archived":true,"fork":false,"pushed_at":"2022-11-25T14:33:33.000Z","size":24,"stargazers_count":3,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-02-15T10:51:56.241Z","etag":null,"topics":["bevy","glsl-shader","playground","rust"],"latest_commit_sha":null,"homepage":"","language":"Rust","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/slowlydev.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2022-11-17T20:36:50.000Z","updated_at":"2025-02-04T14:34:00.000Z","dependencies_parsed_at":null,"dependency_job_id":"6f07e5ac-7fa1-4b6d-a12b-be892697a30d","html_url":"https://github.com/slowlydev/bevy-pixelation","commit_stats":null,"previous_names":[],"tags_count":1,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/slowlydev%2Fbevy-pixelation","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/slowlydev%2Fbevy-pixelation/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/slowlydev%2Fbevy-pixelation/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/slowlydev%2Fbevy-pixelation/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/slowlydev","download_url":"https://codeload.github.com/slowlydev/bevy-pixelation/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":247430837,"owners_count":20937873,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["bevy","glsl-shader","playground","rust"],"created_at":"2024-11-05T19:34:15.609Z","updated_at":"2025-04-06T03:33:20.272Z","avatar_url":"https://github.com/slowlydev.png","language":"Rust","funding_links":[],"categories":[],"sub_categories":[],"readme":"# bevy-pixelation\n\nMy attempt to pixelate 3d objects with shaders and bevy in rust.\n\nNOTE: this is only a tester there is no cool functionality yet.\n\n## setup\n\n### install rust/cargo/rustup\n\nvisit [this](https://www.rust-lang.org/tools/install) website to install rust and its tools\n\n### clone repo\n\nClone the repo to get the code\n\n```\ngit clone https://github.com/Slowlydev/bevy-pixelation.git\ncd bevy-pixelation\n```\n\n### install deps and build\n\nTo install all dependencies and build a release version run:\n\n```\ncargo build --release\n```\n\nFor development and auto-recompiling run:\n\n```\ncargo run\n```\n\nFor only fetching deps run:\n\n```\ncargo fetch\n```\n\nFor only building/compiling run:\n\n```\ncargo build\n```\n\n### start app\n\nIf u ran `cargo build --release` u can execute the file in `target/release/` after u copied the `assets` folder into the `target/release/` folder.\n\nAll the `platformer` executable needs is the assets folder in the same directory, so u could move it anywhere u want.\n\nOr u can run `cargo run` to automatically compile and start automatically\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fslowlydev%2Fbevy-pixelation","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fslowlydev%2Fbevy-pixelation","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fslowlydev%2Fbevy-pixelation/lists"}