{"id":31974496,"url":"https://github.com/slyfryfrog/nuit","last_synced_at":"2025-10-14T20:17:29.144Z","repository":{"id":312350326,"uuid":"1038397047","full_name":"SlyFryFrog/Nuit","owner":"SlyFryFrog","description":"A modern cpp game framework with an OpenGL backend and demo projects.","archived":false,"fork":false,"pushed_at":"2025-09-27T04:17:31.000Z","size":10926,"stargazers_count":2,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-09-27T06:11:49.305Z","etag":null,"topics":["cpp","cpp23","opengl","raycaster"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/SlyFryFrog.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2025-08-15T05:55:55.000Z","updated_at":"2025-09-27T04:17:34.000Z","dependencies_parsed_at":"2025-09-27T06:18:17.957Z","dependency_job_id":null,"html_url":"https://github.com/SlyFryFrog/Nuit","commit_stats":null,"previous_names":["slyfryfrog/nuit"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/SlyFryFrog/Nuit","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SlyFryFrog%2FNuit","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SlyFryFrog%2FNuit/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SlyFryFrog%2FNuit/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SlyFryFrog%2FNuit/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/SlyFryFrog","download_url":"https://codeload.github.com/SlyFryFrog/Nuit/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SlyFryFrog%2FNuit/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":279021014,"owners_count":26086947,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","status":"online","status_checked_at":"2025-10-14T02:00:06.444Z","response_time":60,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["cpp","cpp23","opengl","raycaster"],"created_at":"2025-10-14T20:17:27.706Z","updated_at":"2025-10-14T20:17:29.137Z","avatar_url":"https://github.com/SlyFryFrog.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Nuit\n\n## What is Nuit?\n\nNuit is a simplistic OpenGL/GLFW wrapper written in modern C++. The library is exported as a single module that can be used simply by doing `import nuit;`. \n\n**Note**: The Nuit framework only supports macOS and Linux with no planned future support for Windows.\n\n# Enter the Sandbox\n\nThe sandbox directory is a collection of programs, ranging from small-to-large demo projects using the Nuit framework.\nThese are meant to be supplemental reference guides that showcase what you can do with Nuit.\n\n## Raycaster\n\nThe Raycaster demo aims to provide a polished application of the Nuit framework.\n\nTo edit the level in realtime, use keys `1`, `2`, `3`, and the `space bar`.\n\nCurrently, `Q` and `R` are used to rotate the view being cast.\n\n![Raycaster Level Editing](docs/images/raycaster-editing-level.gif)\n\n# Getting Started\n\n### Requirements\n\n- CMake 3.28\n- Ninja\n- Clang 18\n- Vcpkg\n\n#### Linux\n\nFor linux, run the following commands to install the required packages.\n\n```bash\nsudo apt install cmake clang ninja-build\nsudo apt install libxmu-dev libxi-dev libgl-dev\nsudo apt install libxinerama-dev libxcursor-dev xorg-dev libglu1-mesa-dev pkg-config\n\nsudo apt-get install autoconf automake autoconf-archive\nsudo apt-get install curl zip unzip tar\n```\n\n#### macOS\n\nOn macOS, you need to have homebrew installed in addition to vcpkg.\n\n```bash\nbrew install ninja cmake llvm\n```\n\n#### Setting up the CMakeUserPresets.json\n\nThe CMakeUserPresets, while not necessary, is recommended for storing variables for use in the `CMakeLists.txt`. An\nexample of what it may look like is as follows:\n\n```json\n{\n  \"version\": 8,\n  \"configurePresets\": [\n    {\n      \"name\": \"config\",\n      \"inherits\": \"abstract\",\n      \"hidden\": true,\n      \"environment\": {\n        \"VCPKG_ROOT\": \"\u003cPATH TO VCPKG ROOT\u003e\"\n      },\n      \"cacheVariables\": {\n        \"BUILD_SANDBOX\": \"ON\"\n      }\n    },\n    {\n      \"name\": \"DebugLinux\",\n      \"inherits\": [\n        \"config\",\n        \"Debug\"\n      ]\n    },\n    {\n      \"name\": \"ReleaseLinux\",\n      \"inherits\": [\n        \"config\",\n        \"Release\"\n      ]\n    }\n  ]\n}\n```","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fslyfryfrog%2Fnuit","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fslyfryfrog%2Fnuit","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fslyfryfrog%2Fnuit/lists"}