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It is by no means production-ready, and probably never will be, as it is primarily a learning exercise.\n\n[![MIT License](https://img.shields.io/badge/License-MIT-green.svg)](https://github.com/smercer10/blockbuster/blob/main/LICENSE)\n[![GitHub Actions Workflow Status](https://img.shields.io/github/actions/workflow/status/smercer10/blockbuster/test.yml?label=CI)](https://github.com/smercer10/blockbuster/actions/workflows/test.yml)\n[![Documentation](https://img.shields.io/badge/Documentation-Doxygen-blue)](https://smercer10.github.io/blockbuster)\n\n## Progress\n\nThe following data structures are currently implemented (documentation can be found [here](https://smercer10.github.io/blockbuster)):\n\n### Single-Producer, Single-Consumer (SPSC)\n\n- Queue (generic, fixed capacity, wait-free)\n\n### Multi-Producer, Multi-Consumer (MPMC)\n\n- Queue (generic, fixed capacity, lock-free)\n\n## Build Locally\n\n### Prerequisites\n\n- C++17 compiler (currently uses some 17-specific features, but seems to build fine without any compiler restrictions)\n- CMake 3.14+\n- Make (any recent version should be fine)\n\n### Commands\n\n- Build the test executables:\n\n```bash\nmake\n```\n\n- Run the tests (also builds the test executables if necessary):\n\n```bash\nmake test\n```\n\n- Clean the build directory:\n\n```bash\nmake clean\n```\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsmercer10%2Fblockbuster","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fsmercer10%2Fblockbuster","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsmercer10%2Fblockbuster/lists"}