{"id":13662901,"url":"https://github.com/smkplus/CustomToolbar","last_synced_at":"2025-04-25T13:30:30.312Z","repository":{"id":36213643,"uuid":"220819204","full_name":"smkplus/CustomToolbar","owner":"smkplus","description":"CustomToolbar","archived":false,"fork":false,"pushed_at":"2025-01-23T06:15:30.000Z","size":533,"stargazers_count":600,"open_issues_count":3,"forks_count":62,"subscribers_count":17,"default_branch":"master","last_synced_at":"2025-04-14T19:59:01.030Z","etag":null,"topics":["unity"],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/smkplus.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"License.md","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2019-11-10T16:44:36.000Z","updated_at":"2025-04-11T20:21:17.000Z","dependencies_parsed_at":"2024-11-10T19:30:35.753Z","dependency_job_id":"5c9456f3-4ea2-493d-99f9-a82bf5f3f88d","html_url":"https://github.com/smkplus/CustomToolbar","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/smkplus%2FCustomToolbar","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/smkplus%2FCustomToolbar/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/smkplus%2FCustomToolbar/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/smkplus%2FCustomToolbar/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/smkplus","download_url":"https://codeload.github.com/smkplus/CustomToolbar/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":250824807,"owners_count":21493347,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["unity"],"created_at":"2024-08-02T05:02:11.552Z","updated_at":"2025-04-25T13:30:27.725Z","avatar_url":"https://github.com/smkplus.png","language":"C#","readme":"# CustomToolbar\n![Unity 2019.4+](https://img.shields.io/badge/unity-unity%202019.4%2B-blue)\n![License: MIT](https://img.shields.io/badge/License-MIT-brightgreen.svg)\n\nbased on this [marijnz unity-toolbar-extender](https://github.com/marijnz/unity-toolbar-extender). \nAlso avaliable on [Asset Store](https://assetstore.unity.com/packages/tools/utilities/custom-toolbar-189047?_ga=2.85412063.750031523.1612646196-741310434.1607024629). Please, review it to make it more popular\n\n![image](https://user-images.githubusercontent.com/16706911/100000419-cff31e00-2dd6-11eb-9a4b-8379e3a7cc50.jpg)\n\n\n\n### Why you should use the CustomToolbar?\nThis custom tool helps you to test and develop your game easily\n\n## Installation\n### (For Unity 2018.3 or later) Using OpenUPM  \nThis package is available on [OpenUPM](https://openupm.com).  \nYou can install it via [openupm-cli](https://github.com/openupm/openupm-cli).  \n```\nopenupm add com.smkplus.customtoolbar\n```\n\n### (For Unity 2019.2 or later) Through Unity Package Manager\n * MenuItem - Window - Package Manager\n * Add package from git url\n * paste ```https://github.com/smkplus/CustomToolbar.git#master```\n\n### (For Unity 2018.3 or later) Using Git\nFind the manifest.json file in the Packages folder of your project and add a line to `dependencies` field.\n`\"com.smkplus.customtoolbar\": \"https://github.com/smkplus/CustomToolbar.git#master\"`\nOr, use [UpmGitExtension](https://github.com/mob-sakai/UpmGitExtension) to install and update the package.\n\n### For Unity 2018.2 or earlier\n1. Download a source code zip this page\n2. Extract it\n3. Import it into the following directory in your Unity project\n   - `Packages` (It works as an embedded package. For Unity 2018.1 or later)\n   - `Assets` (Legacy way. For Unity 2017.1 or later)\n   \n### From Unity Asset Store\n1. https://assetstore.unity.com/packages/tools/utilities/custom-toolbar-189047\n2. Add it to project as usual\n\n## Sample scenes to test  \nYou can import sample scenes from package manager. \n\n![image](Images~/Package-Manager.png)\n____________\nScene selection dropdown to open scene in editor. Scenes in build have unity icon while selected and appear above splitter in list\n\n![image](Images~/SceneSelect.jpg)\n____________\n\nwhen you want to clear all playerprefs you have to follow 3 step:\n\n![image](https://user-images.githubusercontent.com/16706911/68548191-52dd4c80-03ff-11ea-85b6-e9899ab04c34.jpg)\n\nbut you can easily Clear them by clicking on this button:\n\n![image](Images~/btnClearPrefs.jpg)\n____________\n\nanother button relevant to saving is this button that prevents saving during the gameplay. because sometimes you have to Clear All playerprefs after each test so you can enable this toggle:\n\nEnable Playerprefs:\n\n![image](Images~/btnDisablePrefs.jpg)\n\nDisable Playerprefs:\n\n![image](Images~/btnDisablePrefsInactive.jpg)\n____________\n\nyou can restart the active scene by this button:\n\n![image](Images~/btnRestartScene.jpg)\n____________\n\nsuppose you want to test your game so you should start game from scene 1(Menu):\n\n![image](https://user-images.githubusercontent.com/16706911/68548295-8371b600-0400-11ea-8737-a9da3d555df0.png)\n\nyou have to find scene 1 (Menu):\n\n![image](https://user-images.githubusercontent.com/16706911/68548309-c2a00700-0400-11ea-9740-128368bd801a.png)\n\nthen you should start the game:\n\n![image](https://user-images.githubusercontent.com/16706911/100723264-cd945380-33d6-11eb-9611-b1fe470dbd0b.png)\n\nthis button is shortcut to start the game from scene 1:\n\n![image](Images~/btnFirstScene.jpg)\n____________\n\nI usually test my games by changing timescale.\n\n![image](Images~/timescale.jpg)\n____________\n\nAlso it usefull to test your game with different framerates, to be sure that it is framerate-independent.\n\n![image](Images~/FPS.jpg)\n____________\n\nButton to recompile scripts. Usefull when you working on splitting code into .asmdef\n\n![image](Images~/btnRecompile.jpg)\n____________\n\nForce reserialize selected(in project window) assets. What it does - https://docs.unity3d.com/ScriptReference/AssetDatabase.ForceReserializeAssets.html\n\n![image](Images~/btnReserializeSelected.jpg)\n____________\n\nForce reserialize all assets. Same as previous, but for all assets and takes some time. Use this after adding new asset or updating unity version in order to not spam git history with unwanted changes.\n\n![image](Images~/btnReserializeAll.jpg)\n____________\n  \nYou can customize the toolbar on Project Setting\n\n![Images~/ProjectSetting-CustomToolbar.png](Images~/ProjectSetting-CustomToolbar.png)\n\n_____\n\n## How to Contribute\n\nDevelopment directory:\n\n1. Create a project through Unity Hub.\n2. clone repository at `Package` folder at root of project.\n3. edit codes with your IDE.\n\n![image](https://user-images.githubusercontent.com/51351749/100615833-8452ee00-335b-11eb-9b29-463810651ec7.png)\n\n![image](https://user-images.githubusercontent.com/51351749/100615844-8ae16580-335b-11eb-8a1e-4600bfe75454.png)\n\n![image](https://user-images.githubusercontent.com/51351749/100615856-8e74ec80-335b-11eb-97c5-a6ff2fb1dd8f.png)\n\n\n\n\n","funding_links":[],"categories":["C\\#","Open Source Repositories","Editor Window"],"sub_categories":["Editor"],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsmkplus%2FCustomToolbar","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fsmkplus%2FCustomToolbar","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsmkplus%2FCustomToolbar/lists"}