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interface and GDScript.\n-\t **Flax Engine** (Custom License):  multi-platform 3D game engine\n-\t **Hazel Engine 2D** (Apache-2.0 License): multi-platform 3D game engine,\n-    **Cocos Creator** (MIT License): A versatile engine for 2D and 3D games, with a strong focus on mobile platforms and visual scripting.\n-    **Panda3D** (MIT License): A Python-based engine often used for education and research, offering flexibility and 3D rendering capabilities.\n-    **Urho3D** (MIT License): A high-performance engine optimized for mobile and embedded platforms, with a C++ foundation.\n-    **Defold** (MIT License): A 2D game engine focused on simplicity and rapid development with Lua scripting.\n\n## Big Source-Available Game Engines (Partially Open-Source)\n\n-    **Unreal Engine** (Custom License): A powerful, industry-standard engine with advanced features and a large community.\n-\t **CryEngine** (Custom License): Known for its high-quality visuals and advanced features, CryEngine is used in many AAA games.\n-\t **GameMaker Studio 2** (Commercial): A popular 2D and 3D game engine with a focus on ease of use and rapid development.\n## Open-Source Game Engines (Smaller or Niche)\n\n-    **jMonkeyEngine** (Apache License 2.0): A Java-based 3D engine with a focus on flexibility and community-driven development.\n-    **Crystal Space** (GNU Lesser General Public License): An older engine with a focus on 3D graphics and simulation, still used in some projects.\n\n## Open-Source Game Engines (Solo)\n-\t **Vent-Engine** (Apache-2.0) A game engine built with Rust for unparalleled performance and a developer-friendly workflow.\n-\t **Add your Game Engine :D**\n\n## Open-Source Game Frameworks (Libraries)\n\n-    **Pygame** (LGPLv3 License): A Python library for creating 2D games, offering a simple interface for graphics, sound, and input.\n-\t **filament** (Apache-2.0 License) Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2.\n-    **SFML** (zlib/LGPLv2 License): A C++ library for multimedia development, providing a foundation for game creation.\n-\t **Bevy** (MIT/Apache-2.0 License): A refreshingly simple data-driven game engine built in Rust.\n- \t **LibGDX** (Apache License 2.0): A Java-based engine for creating cross-platform games, focusing on performance and low-level access.\n-    **SDL** (zlib License): A cross-platform library for accessing audio, keyboard, mouse, joystick, and graphics hardware.\n\n## Closed-Source Game Engines\n-    **Unity** (Custom License): A widely used engine offering a comprehensive toolset for 2D and 3D game development.\n\n## How to add a missing Game Engine?\nSimplty add a game engine in the README.md file using this structure\n\n```\n## \u003cCategory\u003e\n-    **\u003cEngine-Name\u003e** (\u003cLicense\u003e): \u003cDescription\u003e\n```\nand submit a 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