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Source Repositories","C#","Open Source Packages","C# #","Frameworks","Graphics and Media","Game Development"],"sub_categories":["Framework","Framework - visual","Game Development","Unity Engine: Resources"],"readme":"Fungus\n======\n\n\u003e [!IMPORTANT]  \n\u003e Fungus is now maintained by the community here: https://github.com/Fungus-Community-Edition/Fungus\n\u003e \n\u003e This repository is no longer actively maintained.\n\nThe goal of Fungus is to provide a free, open source tool for creating interactive storytelling games in Unity 3D. Fungus is designed to be easy to learn for beginners to Unity 3D, especially for people with no coding experience. For power users, it provides an intuitive, fast workflow for visual scripting and interactive storytelling. Fungus is being used to create Visual Novels, Point and Click Adventure Games, Childrens Stories, Hidden Object Games, eLearning apps and also some frankly weird stuff which defies classification :)\n\n- Maintainer: [Steve Halliwell](https://github.com/stevehalliwell)\n- Website: [fungusgames.com](https://fungusgames.com)\n- Email: funguswork@stevehalliwell.com \n\nFungus was originally created by [Chris Gregan](https://github.com/chrisgregan) - [@gofungus](https://twitter.com/gofungus)\n\nInstallation\n============\n\nDownload \u0026 installation instructions and tutorial videos are available in [the wiki](https://github.com/snozbot/fungus/wiki/installation) and the official [Fungus website](https://fungusgames.com).\n\nSupport \u0026 Documentation\n=======\n\nThe Fungus documentation is available on [our wiki](https://github.com/snozbot/fungus/wiki). Contributions to the wiki are very  welcome.\n\nIf you have questions about Fungus, please search our forum first as someone may have had the same issue already. If you can't find an answer please start a new discussion and we'll answer you as soon as we can. Fungus is designed for beginners and we love to hear from users so please don't be shy about posting on [the forum](https://fungusgames.com/forum)!\n\nThere is also a community run [Discord server](https://discord.gg/99RqraQ).\n\nYou can also join into our chat room.\n[![Join the chat at https://gitter.im/snozbot/fungus](https://badges.gitter.im/snozbot/fungus.svg)](https://gitter.im/snozbot/fungus?utm_source=badge\u0026utm_medium=badge\u0026utm_campaign=pr-badge\u0026utm_content=badge)\n\n\nStatus \u0026 Branches\n=================\n\nFungus uses a [gitflow](https://nvie.com/posts/a-successful-git-branching-model/) style setup. The default branch holds the most recent stable release. Develop is the staging ground for ongoing work and the default target of most PRs. \n\nDevelop is currently the staging ground for the next Fungus [feature release 3.14](https://github.com/snozbot/fungus/milestone/1)\n\nContributing\n============\n\nMany thanks to everyone who has [contributed](https://github.com/snozbot/fungus/graphs/contributors) to the project to date!\n\nTo contribute code or documentation to Fungus, please see [CONTRIBUTING](https://github.com/snozbot/fungus/blob/master/CONTRIBUTING.md).\n\nYou can view the upcoming roadmap via the [Milestones](https://github.com/snozbot/fungus/milestones).\n\nRunning the automated tests\n===========================\n\nThe Unity Test Runner is used for testing some underlying elements. Far more are desired and PRs in this area would most welcome.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsnozbot%2Ffungus","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fsnozbot%2Ffungus","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsnozbot%2Ffungus/lists"}