{"id":15906328,"url":"https://github.com/softchris/dinosaur-garden","last_synced_at":"2026-03-15T08:10:31.958Z","repository":{"id":42775726,"uuid":"275845857","full_name":"softchris/dinosaur-garden","owner":"softchris","description":"Babylon.js","archived":false,"fork":false,"pushed_at":"2023-01-07T19:37:02.000Z","size":65597,"stargazers_count":7,"open_issues_count":10,"forks_count":3,"subscribers_count":1,"default_branch":"master","last_synced_at":"2025-03-18T01:01:38.678Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"TypeScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/softchris.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2020-06-29T14:53:38.000Z","updated_at":"2024-03-18T07:50:08.000Z","dependencies_parsed_at":"2023-02-07T23:16:57.594Z","dependency_job_id":null,"html_url":"https://github.com/softchris/dinosaur-garden","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/softchris%2Fdinosaur-garden","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/softchris%2Fdinosaur-garden/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/softchris%2Fdinosaur-garden/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/softchris%2Fdinosaur-garden/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/softchris","download_url":"https://codeload.github.com/softchris/dinosaur-garden/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":244791221,"owners_count":20510895,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-10-06T13:22:33.333Z","updated_at":"2025-10-13T08:06:48.109Z","avatar_url":"https://github.com/softchris.png","language":"TypeScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"## Introduction\n\nThis is a demo showcasing how you can build a simulation with Babylon.js. The demo contains a garden with a dinosaur. You can move things around, create new objects and even change the objects size. Additionally you can also get information on the objects.\n\n## Run\n\nEnsure you have installed all dependencies with the command:\n\n```bash\nnpm install\n```\n\nTo run I recommend building and running like so:\n\n```bash\nnpm run build \u0026\u0026 npm start\n```\n\n## Commands\n\nIt should render a scene with trees and a Dinosaur.\n\nThere are two modes:\n\n- **Camera attached**, in this mode the only thing you can do is navigate the camera around using the mouse, so up/down/left/side\n- **Camera detached**, in this mode you are able to interact with the simulation. Most commands below assume the camera is *detached*.\n\n### Available commands\n\n\u003e Currently the commands are written out in developer tools via `console.log()` statements. It's recommended to have the browser developer tools open when working with and testing out the simulation.\n\n- `C`, pressing this key toggles the Camera, when the camera is *detached* you are able to do things like dragging objects, move them with arrow keys, create new trees, get information modal\n- `N`, this creates a new tree at the cursor position\n- `A`, this increases the size of a selected object\n- `Z`, this decreases the size of a selected object\n- `Arrow keys`, this moves a selected object around IF the camera is detached.\n- `Enter`, this brings up an information modal if you have an object selected.\n- `Escape`, this closes the information modal.\n- `Mouse click`, clicking an object selects it.\n- `Mouse drag`, mouse drag an object moves it in the X and Z axis.\n\n![Demo of the simulation](dino-garden.gif)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsoftchris%2Fdinosaur-garden","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fsoftchris%2Fdinosaur-garden","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsoftchris%2Fdinosaur-garden/lists"}