{"id":15643001,"url":"https://github.com/spite/three.equirectangulartocubemap","last_synced_at":"2025-10-23T20:56:20.087Z","repository":{"id":66332541,"uuid":"68955112","full_name":"spite/THREE.EquirectangularToCubemap","owner":"spite","description":"Convert an equirectangular panorama into a cubemap 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THREE.EquirectangularToCubemap\nConvert an equirectangular panorama into a cubemap texture\n\nHere's a demo loading an equirectangular panorama and converting it to two different cubemaps: [Demo](http://clicktorelease.com/tools/EquirectangularToCubemap/index.html)\n\n\n![](https://raw.githubusercontent.com/spite/THREE.EquirectangularToCubemap/master/about/snapshot.jpg)\n\n#### How to use ####\nInclude script after THREE is included\n```js\n\u003cscript src=\"EquirectangularToCubemap.js\"\u003e\u003c/script\u003e\n```\nor use npm to install it\n```\nnpm i three.equirectangular-to-cubemap\n```\nand include it in your code (don't forget to require three.js)\n```js\nvar THREE = require( 'three' );\nvar EquirectangularToCubemap = require( 'three.equirectangular-to-cubemap' );\n```\nDefine a new instance of THREE.EquirectangularToCubemap and call .convert\n```js\n// create your renderer, scene, etc.\n\nrenderer = new THREE.WebGLRenderer();\n\n// load the image you want to convert\n\nvar loader = new THREE.TextureLoader();\nloader.load( 'equirectangular-panorama.jpg', function( res ) {\n\n  // once it's loaded, create the helper and use it\n  \n  var equiToCube = new EquirectangularToCubemap( renderer );\n  \n  // convert the image, in this case it's been used as environment map\n  \n  mesh = new THREE.Mesh(\n    new THREE.TorusKnotGeometry( 10, 3, 100, 32 ),\n    new THREE.MeshBasicMaterial( { envMap: equiToCube.convert( res, 1024 ) } )\n  );\n  scene.add( mesh );\n\t\n} );\n\n```\n\nSo ```.convert()``` accepts a texture as ``source`` and a number (power of two) as size (with and height) of the cube map.\n```THREE.EquirectangularToCubemap``` automatically checks for the maximum possible size for cube maps, and clamps the size provided (there seems to be a bug with Android, at least in Nexus 5 Android 6)\n\n#### License ####\n\nMIT licensed\n\nCopyright (C) 2016 Jaume Sanchez Elias, http://www.clicktorelease.com\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fspite%2Fthree.equirectangulartocubemap","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fspite%2Fthree.equirectangulartocubemap","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fspite%2Fthree.equirectangulartocubemap/lists"}