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It provides a simple API for creating windows, contexts and surfaces, receiving input and events.\n- [glm](https://glm.g-truc.net/) - A header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specifications.\n- [GPUOpen Vulkan memory Allocator](https://gpuopen.com/gaming-product/vulkan-memory-allocator/) - A Vulkan Memory Allocation helper library. License: MIT.\n- [libevent](https://libevent.org/) - The libevent API provides a mechanism to execute a callback function when a specific event occurs on a file descriptor or after a timeout has been reached. 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