{"id":18029282,"url":"https://github.com/std-microblock/cvrofflinepreview","last_synced_at":"2025-03-27T03:31:06.438Z","repository":{"id":50901987,"uuid":"520131095","full_name":"std-microblock/CVROfflinePreview","owner":"std-microblock","description":"Add the ability to open the local world/avatar bundled file directly without uploading them to the ABI network.","archived":false,"fork":false,"pushed_at":"2022-08-10T08:02:13.000Z","size":7303,"stargazers_count":8,"open_issues_count":0,"forks_count":1,"subscribers_count":2,"default_branch":"main","last_synced_at":"2025-03-23T00:31:55.441Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"gpl-3.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/std-microblock.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2022-08-01T13:54:58.000Z","updated_at":"2023-07-14T18:08:03.000Z","dependencies_parsed_at":"2022-08-12T22:11:37.572Z","dependency_job_id":null,"html_url":"https://github.com/std-microblock/CVROfflinePreview","commit_stats":null,"previous_names":["std-microblock/cvrofflinepreview"],"tags_count":2,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/std-microblock%2FCVROfflinePreview","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/std-microblock%2FCVROfflinePreview/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/std-microblock%2FCVROfflinePreview/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/std-microblock%2FCVROfflinePreview/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/std-microblock","download_url":"https://codeload.github.com/std-microblock/CVROfflinePreview/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":245778432,"owners_count":20670682,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-10-30T09:08:43.373Z","updated_at":"2025-03-27T03:31:03.653Z","avatar_url":"https://github.com/std-microblock.png","language":"C#","readme":"# CVROfflinePreview\nAdd the ability to open the local world/avatar bundled file directly without uploading them to the ABI network.\n\n![image](https://user-images.githubusercontent.com/66859419/182164652-c1da3939-0073-4f8e-8c20-8e3a79836188.png)\n\n# How to use?\n## For online use\n1. Install melonloader\n2. Put the .dll in the release into the `Mods` folder\n3. Open the game, and press R, then you'll see the mod's menu\n4. Login\n5. Select your map/avatar project\n6. Add `CCKBundleExport.unitypackage` to your package and restart unity\n7. Click `CCK Bundle` and bundle map/avatar, after bundling, click the button to load it.\n\n![image](https://user-images.githubusercontent.com/66859419/182183975-bebe222f-1fbb-456d-a016-6ec2594e2919.png)\n\n## For offline use\n1. Install melonloader\n2. Put the .dll in the release into the `Mods` folder\n3. Open the game, and press R, then you'll see the mod's menu\n4. Click `Force init game without login`\n5. Select your map/avatar project\n6. Add `CCKBundleExport.unitypackage` to your package and restart unity\n7. Click `CCK Bundle` and bundle map/avatar, after bundling, click the button to load it.\n\n![image](https://user-images.githubusercontent.com/66859419/182183975-bebe222f-1fbb-456d-a016-6ec2594e2919.png)\n\n\n\u003e You can also click `Start Live Reload` and then every time you bundle it will auto reload the map for you.\n\n\n# 中文\n添加直接打开本地世界/模型文件的功能，无需将它们上传到 ABI 网络。\n\n![图片](https://user-images.githubusercontent.com/66859419/182164652-c1da3939-0073-4f8e-8c20-8e3a79836188.png)\n\n# 如何使用？\n## 在线使用\n1. 安装melonloader\n2. 将release中的.dll放入`Mods`文件夹\n3. 打开游戏，按R，然后你会看到模组的菜单\n4. 登录\n6. 将`CCKBundleExport.unitypackage`添加到你的包中并重启unity\n7. 点击`CCK Bundle`，打包你的地图/模型，打包完成后点击Load按钮来在游戏中加载。\n\u003e 您也可以单击“开始实时重新加载”，然后每次捆绑时它都会自动为您重新加载地图。\n\n## 离线使用\n1. 安装melonloader\n2. 将release中的.dll放入`Mods`文件夹\n3. 打开游戏，按R，然后你会看到模组的菜单\n4. 点击`不登录强制初始化游戏(Force init game without login)`\n5. 选择您的地图/模型项目\n6. 将`CCKBundleExport.unitypackage`添加到你的包中并重启unity\n7. 点击`CCK Bundle`，打包你的地图/模型，打包完成后点击Load按钮来在游戏中加载。\n\n![image](https://user-images.githubusercontent.com/66859419/182183975-bebe222f-1fbb-456d-a016-6ec2594e2919.png)\n\n8. “上传”您的地图/模型，上传时，单击按钮来加载它。 （服务器宕机时文件不会上传）\n\u003e 您也可以单击“开始实时重新加载”，然后每次重新打包时它都会自动为您重新加载地图。\n","funding_links":[],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fstd-microblock%2Fcvrofflinepreview","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fstd-microblock%2Fcvrofflinepreview","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fstd-microblock%2Fcvrofflinepreview/lists"}