{"id":22103954,"url":"https://github.com/steedalion/unityfactory-assemblygraph","last_synced_at":"2025-10-19T08:58:57.727Z","repository":{"id":112775762,"uuid":"465117134","full_name":"Steedalion/UnityFactory-AssemblyGraph","owner":"Steedalion","description":null,"archived":false,"fork":false,"pushed_at":"2023-09-18T13:43:20.000Z","size":776,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"paper_draft","last_synced_at":"2025-07-09T19:32:46.963Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Steedalion.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2022-03-02T01:38:55.000Z","updated_at":"2022-12-19T06:37:14.000Z","dependencies_parsed_at":null,"dependency_job_id":"576d84ef-426a-4b8c-aad5-c330b19bfa59","html_url":"https://github.com/Steedalion/UnityFactory-AssemblyGraph","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/Steedalion/UnityFactory-AssemblyGraph","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Steedalion%2FUnityFactory-AssemblyGraph","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Steedalion%2FUnityFactory-AssemblyGraph/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Steedalion%2FUnityFactory-AssemblyGraph/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Steedalion%2FUnityFactory-AssemblyGraph/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Steedalion","download_url":"https://codeload.github.com/Steedalion/UnityFactory-AssemblyGraph/tar.gz/refs/heads/paper_draft","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Steedalion%2FUnityFactory-AssemblyGraph/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":279761022,"owners_count":26222502,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","status":"online","status_checked_at":"2025-10-19T02:00:07.647Z","response_time":64,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-12-01T06:18:58.787Z","updated_at":"2025-10-19T08:58:57.706Z","avatar_url":"https://github.com/Steedalion.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# AssemblyGraph_unity_module\n\nThis module adds the assembly graph components to Unity. It comes with basic editor functionality, see below for description.\nSee video on for example [youtube](https://www.youtube.com/watch?v=EvswdwAIvpQ\u0026feature=youtu.be). Simply place this folder in the unity project under the `Assets` folder.\n\n## How to use it\nAttach a `GraphInspector` component to the workstation surface. The radius adjusts reach of the inspection.  The red-sphere gizmo visualizes this.\n\n\u003cimg src='Inspector.PNG' \u003e\n\nAttach a `RootComponent` to a gameobject and place it on the workstation surface. You can also attach `AssemblyComponent` to other gameobjects.\n\n\u003cimg src='Inspector.PNG' \u003e\n\nAttach `AssemblyConnectors` to these components.\n\n\u003cimg src='Connector.PNG'\u003e\n\nExecute the `GraphInspector.BuildAndDestroy` to begin the process. Usually a button is used to execute the method.\n\n\n\u003cimg src='Assembly.PNG'\u003e\n\n\nAn example assembly.\n\n## The C# dll\n\n`GraphDomain.dll` is a pure C# dll that was used here. The dll was compiled from [this library](https://github.com/Steedalion/AssemblyGraph)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsteedalion%2Funityfactory-assemblygraph","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fsteedalion%2Funityfactory-assemblygraph","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsteedalion%2Funityfactory-assemblygraph/lists"}