{"id":15382226,"url":"https://github.com/stefnotch/anime-rendering-experiments","last_synced_at":"2025-08-08T16:09:39.164Z","repository":{"id":88550460,"uuid":"349211228","full_name":"stefnotch/anime-rendering-experiments","owner":"stefnotch","description":"Random experiments, probably nothing","archived":false,"fork":false,"pushed_at":"2021-05-07T08:29:25.000Z","size":1994,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":2,"default_branch":"main","last_synced_at":"2025-07-01T00:06:55.463Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/stefnotch.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2021-03-18T20:40:02.000Z","updated_at":"2021-05-07T08:29:28.000Z","dependencies_parsed_at":null,"dependency_job_id":"764eb3b6-5315-4e5d-8eb3-bfc4420258e5","html_url":"https://github.com/stefnotch/anime-rendering-experiments","commit_stats":{"total_commits":27,"total_committers":2,"mean_commits":13.5,"dds":0.07407407407407407,"last_synced_commit":"00f6da2b911374f52835f8299829d0e1e718b243"},"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/stefnotch/anime-rendering-experiments","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/stefnotch%2Fanime-rendering-experiments","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/stefnotch%2Fanime-rendering-experiments/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/stefnotch%2Fanime-rendering-experiments/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/stefnotch%2Fanime-rendering-experiments/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/stefnotch","download_url":"https://codeload.github.com/stefnotch/anime-rendering-experiments/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/stefnotch%2Fanime-rendering-experiments/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":269449205,"owners_count":24419038,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","status":"online","status_checked_at":"2025-08-08T02:00:09.200Z","response_time":72,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-10-01T14:30:23.164Z","updated_at":"2025-08-08T16:09:39.123Z","avatar_url":"https://github.com/stefnotch.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"\n## Colored SDF in the Anime Rendering project\n\n  - Shapes with a color --\u003e decompose to lines which define 2 colors + 2 layers (one for each side)\n    - Left side: red, layer 1 --\u003e everything to the left on layer 1 is fully red, to the right we have a red SDF falloff\n  - Use this https://www.shadertoy.com/view/llK3Wm \n  - Contour textures http://webstaff.itn.liu.se/~stegu/contourtextures/LSCtex-longer.pdf\n  - Technically, I could get away with 3 stacked SDFs (since the 4th one is basically the \"default\" or \"background\")\n  - What happens if I slightly shift one of the colored borders? (like, only shift the 2nd layer)\n  - Remove green border\n  - Generate SDF from colored texture\n  - Higher res texture? Plus 3 more textures?\n  - Sharpening texture?\n  - Bezier Intersection https://stackoverflow.com/questions/27664298/calculating-intersection-point-of-quadratic-bezier-curve\n  - https://iquilezles.org/www/articles/distfunctions2d/distfunctions2d.htm\n  - https://www.iquilezles.org/www/articles/interiordistance/interiordistance.htm\n  - https://www.shadertoy.com/view/3t33WH\n\n\n## Tentacle Cat\n- [Procedural animation](https://www.youtube.com/watch?v=e6Gjhr1IP6w)\n- Inverse Kinematics with [Quaternion Cyclic Coordinate Descent](https://zalo.github.io/blog/inverse-kinematics/)\n- Investigate [inverse dynamics](https://medium.com/unity3danimation/create-your-own-inverse-dynamics-in-unity-1ed0371ee658)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fstefnotch%2Fanime-rendering-experiments","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fstefnotch%2Fanime-rendering-experiments","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fstefnotch%2Fanime-rendering-experiments/lists"}