{"id":50528372,"url":"https://github.com/steven-tbd/touchdesigner-generative-particle-system","last_synced_at":"2026-06-03T10:30:25.898Z","repository":{"id":306010602,"uuid":"1024684715","full_name":"steven-tbd/touchdesigner-generative-particle-system","owner":"steven-tbd","description":"A TouchDesigner project that evolves a static GLSL vertex displacement shader into a dynamic, animated particle system with procedural motion and feedback loops.","archived":false,"fork":false,"pushed_at":"2026-05-20T00:20:54.000Z","size":17034,"stargazers_count":4,"open_issues_count":0,"forks_count":0,"subscribers_count":0,"default_branch":"main","last_synced_at":"2026-05-20T03:21:14.009Z","etag":null,"topics":["animation","creative-coding","feedback-loop","generative-art","glsl","particles","real-time-graphics","shaders","touchdesigner"],"latest_commit_sha":null,"homepage":"https://stevenmbenton.com/generative-particle-system/","language":null,"has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/steven-tbd.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2025-07-23T05:13:39.000Z","updated_at":"2026-05-20T00:20:58.000Z","dependencies_parsed_at":"2025-07-23T07:25:49.117Z","dependency_job_id":null,"html_url":"https://github.com/steven-tbd/touchdesigner-generative-particle-system","commit_stats":null,"previous_names":["steven-tbd/generative-particle-system","steven-tbd/touchdesigner-generative-particle-system"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/steven-tbd/touchdesigner-generative-particle-system","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/steven-tbd%2Ftouchdesigner-generative-particle-system","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/steven-tbd%2Ftouchdesigner-generative-particle-system/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/steven-tbd%2Ftouchdesigner-generative-particle-system/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/steven-tbd%2Ftouchdesigner-generative-particle-system/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/steven-tbd","download_url":"https://codeload.github.com/steven-tbd/touchdesigner-generative-particle-system/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/steven-tbd%2Ftouchdesigner-generative-particle-system/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":33860960,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-05-26T15:22:16.424Z","status":"online","status_checked_at":"2026-06-03T02:00:06.370Z","response_time":59,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["animation","creative-coding","feedback-loop","generative-art","glsl","particles","real-time-graphics","shaders","touchdesigner"],"created_at":"2026-06-03T10:30:25.215Z","updated_at":"2026-06-03T10:30:25.889Z","avatar_url":"https://github.com/steven-tbd.png","language":null,"funding_links":[],"categories":[],"sub_categories":[],"readme":"# TouchDesigner Generative Particle System\n\nA TouchDesigner project that extends the [GLSL Vertex Displacement](https://github.com/steven-tbd/Touchdesigner-GLSL-vertex-displacement) shader into an animated particle system driven by texture feedback and procedural motion.\n\nThis work was reposted by the official TouchDesigner Instagram account.\n\n![TouchDesigner Particle System Animation](particle-animation.gif)\n\n## How It Works\n\nThe system uses the same GLSL MAT from the GLSL Vertex Displacement project. The sphere geometry is converted into a particle system via a `Convert SOP`, replacing solid geometry with individual points that the shader displaces.\n\nBefore reaching the shader, the source texture passes through a switchable effects module inside `container_fx`. The module includes a feedback loop, a radial blur, and a light tunnel effect. Because the feedback loop feeds the texture's previous state back into itself, the texture's history continuously shapes the particle positions.\n\nAn LFO drives the `dispScale` uniform, creating a pulsing animation without keyframes. A second feedback loop on the final rendered output adds temporal blurring and visual echoes.\n\n## Usage\n\nOpen the `.toe` file in TouchDesigner. The animation runs automatically. Swap the source image using the `Movie File In TOP` inside `media_input`. Switch between pre-processing effects inside the `container_fx` component.\n\n![TouchDesigner Network](touchdesigner-network.png)\n\n## Links\n\n- [Project Write-up](https://stevenmbenton.com/generative-particle-system/)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsteven-tbd%2Ftouchdesigner-generative-particle-system","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fsteven-tbd%2Ftouchdesigner-generative-particle-system","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsteven-tbd%2Ftouchdesigner-generative-particle-system/lists"}