{"id":15047466,"url":"https://github.com/storn5/vector","last_synced_at":"2026-01-30T16:47:09.338Z","repository":{"id":255398067,"uuid":"849483720","full_name":"Storn5/Vector","owner":"Storn5","description":"A simple 3D game written in C++ with graphics implemented from scratch in DirectX, OpenGL and Vulkan, inspired by X-Wing (1993), Elite (1984) and X4: Foundations","archived":false,"fork":false,"pushed_at":"2024-09-01T20:54:12.000Z","size":1190,"stargazers_count":1,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-03-17T14:36:09.385Z","etag":null,"topics":["cpp","cpp14","engine","game"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Storn5.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2024-08-29T17:17:39.000Z","updated_at":"2024-09-01T20:54:15.000Z","dependencies_parsed_at":"2024-08-29T19:18:51.427Z","dependency_job_id":"2cbb0e3f-da12-47d4-a191-e61a50276138","html_url":"https://github.com/Storn5/Vector","commit_stats":null,"previous_names":["storn5/vector"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Storn5%2FVector","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Storn5%2FVector/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Storn5%2FVector/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Storn5%2FVector/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Storn5","download_url":"https://codeload.github.com/Storn5/Vector/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":254349682,"owners_count":22056395,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["cpp","cpp14","engine","game"],"created_at":"2024-09-24T20:58:49.000Z","updated_at":"2026-01-30T16:47:09.272Z","avatar_url":"https://github.com/Storn5.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Vector\nA simple 3D game written in C++ with graphics implemented from scratch in DirectX, OpenGL and Vulkan, inspired by X-Wing (1993), Elite (1984) and X4: Foundations\n\n## Roadmap\n🟢 - done, 🚧 - WIP, 🔴 - planned\n\n### Graphics APIs\n🚧 DirectX 11 graphics backend (Windows-only)\n\n\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;🟢 Support for NVIDIA Optimus and AmdPowerXpress\n\n\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;🔴 Make the GPU selection happen in the window instead of the terminal\n\n🔴 DirectX 12 graphics backend (Windows-only)\n\n🚧 OpenGL 4.6 graphics backend (cross-platform)\n\n\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;🔴 GPU selection\n\n🔴 Vulkan graphics backend (cross-platform)\n\n### Game Engine\n🚧 Basic engine functionality (wrapper around graphics APIs)\n\n\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;🟢 Creating/closing a window\n\n\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;🚧 Loading shaders\n\n\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;🔴 Creating/moving/destroying 3D objects\n\n\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;🚧 Graphics loop (Rendering all objects in 3D environment)\n\n🟢 Configuring settings (command-line args)\n\n\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;🟢 Select graphics API\n\n\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;🔴 Switch graphics API at runtime\n\n\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;🟢 Resolution\n\n\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;🟢 V-Sync\n\n\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;🟢 Fullscreen/windowed mode\n\n\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;🔴 Borderless fullscreen support\n\n\u0026nbsp;\u0026nbsp;\u0026nbsp;\u0026nbsp;🔴 Switch windowe/fullscreen/borderless and V-Sync at runtime\n\n🔴 Replace GLFW and Win32 with a common cross-platform windowing API (SDL, SFML, QT?)\n\n🔴 Retro-style wireframe rendering\n\n### Game\n🔴 Spaceship movement in 3 dimensions\n\n🔴 A sipmle GUI with a minimap\n\n🔴 Other spaceships to fight against\n\n🔴 Simple background objects (stars, planets, moons, asteroids)","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fstorn5%2Fvector","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fstorn5%2Fvector","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fstorn5%2Fvector/lists"}