{"id":16625934,"url":"https://github.com/strum355/mcshader-lsp","last_synced_at":"2025-03-16T22:30:43.923Z","repository":{"id":40662227,"uuid":"133153547","full_name":"Strum355/mcshader-lsp","owner":"Strum355","description":"A language server and Visual Studio Code extension for Minecraft GLSL Shaders","archived":false,"fork":false,"pushed_at":"2023-03-11T21:29:37.000Z","size":4488,"stargazers_count":83,"open_issues_count":13,"forks_count":5,"subscribers_count":6,"default_branch":"rust-rewrite","last_synced_at":"2025-02-27T14:48:03.486Z","etag":null,"topics":["glsl","language-server-protocol","minecraft","minecraft-glsl-shaders","opengl","rust-language-server","visual-studio-code"],"latest_commit_sha":null,"homepage":"","language":"Rust","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Strum355.png","metadata":{"files":{"readme":"README.md","changelog":"CHANGELOG.md","contributing":"CONTRIBUTING.md","funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2018-05-12T14:27:37.000Z","updated_at":"2025-01-13T02:57:03.000Z","dependencies_parsed_at":"2023-01-23T19:31:12.916Z","dependency_job_id":null,"html_url":"https://github.com/Strum355/mcshader-lsp","commit_stats":null,"previous_names":[],"tags_count":11,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Strum355%2Fmcshader-lsp","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Strum355%2Fmcshader-lsp/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Strum355%2Fmcshader-lsp/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Strum355%2Fmcshader-lsp/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Strum355","download_url":"https://codeload.github.com/Strum355/mcshader-lsp/tar.gz/refs/heads/rust-rewrite","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":243830952,"owners_count":20354854,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["glsl","language-server-protocol","minecraft","minecraft-glsl-shaders","opengl","rust-language-server","visual-studio-code"],"created_at":"2024-10-12T04:07:53.181Z","updated_at":"2025-03-16T22:30:43.621Z","avatar_url":"https://github.com/Strum355.png","language":"Rust","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Minecraft GLSL Shaders Language Server\n## mcshader-lsp\n\n[![Marketplace Version](https://img.shields.io/visual-studio-marketplace/v/strum355.vscode-mc-shader.svg)](https://marketplace.visualstudio.com/items?itemName=strum355.vscode-mc-shader) [![Installs](https://img.shields.io/visual-studio-marketplace/i/strum355.vscode-mc-shader.svg)](https://marketplace.visualstudio.com/items?itemName=strum355.vscode-mc-shader)\n[![license](https://img.shields.io/github/license/Strum355/vscode-mc-shader.svg)](https://github.com/Strum355/mcshader-lsp)\n[![Issues](https://img.shields.io/github/issues-raw/Strum355/mcshader-lsp.svg)](https://github.com/Strum355/mcshader-lsp/issues)\n[![Build Status](https://img.shields.io/drone/build/Strum355/mcshader-lsp)](https://cloud.drone.io/Strum355/mcshader-lsp)\n\nmcshader-lsp is a [Language Server](https://langserver.org/) and collection of editor extensions for developing Minecraft GLSL Shaders for [Optifine](http://optifine.net). It currently provides linting and syntax highlighting.\n\nCurrently supported editors:\n\n- [Visual Studio Code](https://code.visualstudio.com/) with `vscode-mc-shader`\n\n\u003cimg src=\"https://github.com/Strum355/mcshader-lsp/raw/rust-rewrite/logo.png\" width=\"20%\" height=\"20%\"\u003e\n\n## Features\n\n- Linting\n- Syntax highlighting\n- Support for `#include` directives\n- Displaying `#include` flattened file\n- Generating Graphviz DOT `#include` dependency graph\n\u003c!-- - Auto-complete prompts (incomplete and rough) --\u003e\n\n## Requirements\n\n- That you've only one shader folder open. Multiple workspaces aren't currently supported.\n- The root folder of the workspace is the parent folder of `shaders` folder.\n\n\u003c!-- ## Extension Settings\n\n| Option Name | Data Type | Description | Default Value |\n| ----------- | --------- | ----------- | ------------- |\n| `mcglsl.glslangValidatorPath` | string |  The path to the glslangValidator executable. | In your `PATH`.| --\u003e\n\n## Contributing\n\nPlease see [CONTRIBUTING.md](https://github.com/Strum355/mcshader-lsp/blob/master/CONTRIBUTING.md).\n\n## Planned\n\n- Multi-workspaces (currently only one is supported and using multiple is very undefined behaviour)\n- Warnings for unused uniforms/varyings\n- Lint for all #define value combinations\n- Compute shader support\n- Some cool `DRAWBUFFERS` stuff\n\nGot a feature request? Chuck it into an Issue!\n\n## Known Issues\n\nCheck the issues on Github [here](https://github.com/Strum355/mcshader-lsp/issues?q=is%3Aissue+is%3Aopen+sort%3Aupdated-desc+label%3Abug).\n\n## Release Notes\n\nCheck [CHANGELOG.md](https://github.com/Strum355/mcshader-lsp/blob/master/CHANGELOG.md).\n\n## License\n\nThis code is released under the [MIT License](https://github.com/Strum355/mcshader-lsp/blob/master/LICENSE). Copyright (c) 2021 Noah Santschi-Cooney\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fstrum355%2Fmcshader-lsp","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fstrum355%2Fmcshader-lsp","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fstrum355%2Fmcshader-lsp/lists"}