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text-align: center;\"\u003e\n    \u003cimg src=\"./docs/logo.svg\" height=\"120\" width=\"120\" /\u003e\n  \u003c/div\u003e\n  \u003ch1 align=\"center\"\u003elearn-rust-quicksilver\u003c/h1\u003e\n  \u003ch4 align=\"center\"\u003e\n    🎮 Rust Game Development \"try out\" with Rust's Quicksilver\n  \u003c/h4\u003e\n\u003c/div\u003e\n\n## Runnning Locally\n\nThis repository contain many crates, each of them is defined in the\n[Crates](#crates) section below.\n\nAll you have to do is run `cargo run` on the crate you want to use and\ninteract with the application.\n\n## Crates\n\n- [Block Events](./block-events/src/main.rs): Draw a block on screen and repond to keyboard events\n- [Collisions](./collisions/src/main.rs): Calculate a collision based on Player position\n- [Actions](./actions/src/main.rs): Implements Player capability to Fire \"Bolts\"\n- [Enemies Respond Attack](./enemies-respond-attack/src/main.rs): Enemies respond to Bolts being fired to them\n\n## Motivation\n\nLearn about the animation loop using Quicksilver crate which provides\na simple API to get started with Game Development.\n\n## Contributing\n\nAny contribution to this repository is welcome, feel free to open either\na pull request or an issue.\n\n## License\n\nLicensed under the MIT/Apache licenses\n","funding_links":[],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fstudyresearchprojects%2Flearn-rust-quicksilver","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fstudyresearchprojects%2Flearn-rust-quicksilver","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fstudyresearchprojects%2Flearn-rust-quicksilver/lists"}