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(In a minute now.. and for myself :\u003e)\n\n[![Stars](https://img.shields.io/github/stars/Sulig/Cub3D?color=ffff00\u0026label=Stars\u0026logo=Stars\u0026style=?style=flat)](https://github.com/Sulig/Cub3D)\n[![Size](https://img.shields.io/github/repo-size/Sulig/Cub3D?color=blue\u0026label=Size\u0026logo=Size\u0026style=?style=flat)](https://github.com/Sulig/Cub3D)\n[![Activity](https://img.shields.io/github/last-commit/Sulig/Cub3D?color=orange\u0026label=Last%20Commit\u0026style=flat)](https://github.com/Sulig/Cub3D)\n\n***\n## Summary:\nMy first RayCaster with miniLibX -----------------------\u003e \u003cbr/\u003e\n\nThis project is inspired by the world-famous Wolfenstein 3D game, which was the first FPS ever. \u003cbr /\u003e\nIt will enable you to explore ray-casting. \u003cbr /\u003e\nYour goal will be to make a dynamic view inside a maze, in which you’ll have to find your way.\n\n***\n## Content of this repository:\n- [The New_Libft](https://github.com/Sulig/New_Libft)\n- [MinilibX Codam](https://github.com/codam-coding-college/MLX42)\n  - // Cloned into repo when you \"make\"\n- The Cub3D `src` and some bonus!\n- [Subject English](https://github.com/Sulig/Cub3D/blob/master/Cub3D_subject-en.pdf)\n**\n\n## CONTROLS\nMove on the map with: `W A S D`\n - W -\u003e UP\n - S -\u003e DOWN\n - A -\u003e LEFT\n - D -\u003e RIGHT\n\n - UP-KEYBOARD -\u003e UP\n - DOWN-KEYBOARD -\u003e DOWN\n\nMove the vision of player with the arrows\n - LEFT-KEYBOARD -\u003e Rotate Left\n - RIGHT-KEYBOARD -\u003e Rotate Right\n\nYou can change the window size by just dragging the screen or clicking on the icon to make the screen large.\n\nClose the game with `esc` or close directly with the cross icon.\n\n### BONUS ADDED\nIf you execute this command: `make run-bonus` you can play at this game with these bonus:\n\n  - Move the camera with the mouse!\n  - Take a look at where you are in a fabulous minimap!\n  - (Yet added in mandatory) Don't walk across the walls!\n  - ¡GHOST MODE! -\u003e `SPACE`\n\n***\n\n***\n~      \tMade by sadoming        \t~\n~  With the collaboration of Andmart2  ~\n***\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsulig%2Fcub3d","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fsulig%2Fcub3d","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsulig%2Fcub3d/lists"}