{"id":29087721,"url":"https://github.com/superstrellaa/zypherlink","last_synced_at":"2026-05-04T23:32:56.809Z","repository":{"id":301388048,"uuid":"1009105535","full_name":"superstrellaa/ZypherLink","owner":"superstrellaa","description":"🚀 Multiplayer framework for Unity. 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It consists of:\n\n- **SyncServer**: A robust Node.js WebSocket backend for authoritative multiplayer logic, replay logging, anti-cheat, and more.\n- **SyncAPI**: A robust API backend maded in ExpressJS for JWT-Auth, versions check and admin messages.\n- **ZeroPing**: A Unity C# client example for rapid prototyping and integration with SyncServer using **NativeWebSocket**\n\n\u003e ZypherLink still in progress but, if this doesn't recibes more popularity I can't update for new content, sorry. Oooorrrrr, you can pester me in my DM in discord: superstrella#0110\n\n---\n\n## Features\n\n- ⚡ Ultra-low latency WebSocket communication\n- 🛡️ Server authority, anti-cheat, and replay logging\n- 🧩 Modular, extensible backend (handlers, managers, config)\n- 📈 Interactive test panel and stress tools\n- 📝 Clear message protocol documentation\n- 🐳 Docker-ready for easy deployment\n\n---\n\n## Project Structure\n\n```\nZypherLink/\n├── SyncAPI/         # Node.js backend API in ExpressJS\n├── SyncServer/      # Node.js backend (WebSocket server)\n│   ├── config/      # Config files (game, rateLimit, server)\n│   ├── replays/     # Replay logs (auto-generated)\n│   ├── logs/        # Server logs (auto-generated)\n│   ├── ...\n├── Tests-WebSocket/ # Node.js test clients and panels\n│   └── exampleClient.js # Node.js Script for testing (deprecated and unused)\n├── ZeroPing/        # Unity client example (see folder for details)\n├── README.md\n└── ...\n```\n\n---\n\n## Quick Start | Linux | SyncAPI\n\n```bash\n# 1. Clone the repo\n$ git clone https://github.com/superstrellaa/ZypherLink.git\n$ cd ZypherLink/SyncAPI\n\n# 2. Copy and edit environment variables\n$ cp .env.example .env\n$ nano .env\n\n# 3. Build and run with Docker (recommended)\n$ docker-compose up --build\n\n# Or run locally\n$ npm install\n$ npm start\n\n```\n\n---\n\n## Quick Start | Linux | SyncServer\n\n```bash\n# 1. Clone the repo\n$ git clone https://github.com/superstrellaa/ZypherLink.git\n$ cd ZypherLink/SyncServer\n\n# 2. Copy and edit environment variables\n$ cp .env.example .env\n$ nano .env\n\n# 3. Build and run with Docker (recommended)\n$ docker-compose up --build\n\n# Or run locally (Node.js 18+ required)\n$ npm install\n$ npm start\n```\n\n---\n\n## Quick Start | Unity | ZeroPing\n\n1. Clone the repository with git or downloading .zip\n2. Download Unity 6 from [Unity Hub](https://unity.com/es/download)\n3. Go to Add \u003e Add project from disk\n4. Select ZeroPing folder and open it\n5. Once opened, start SyncServer and SyncAPI projects\n6. Now you can press Play and see how functions\n\n---\n\n## Contributing\n\nPull requests and issues are welcome! Please open an issue for bugs, ideas, or questions.\n\n---\n\n## License\n\nMIT © superstrellaa\n\n---\n\n\u003cp align=\"center\"\u003e\n  \u003csub\u003eMade with ❤️ for the Unity multiplayer community.\u003c/sub\u003e\n\u003c/p\u003e\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsuperstrellaa%2Fzypherlink","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fsuperstrellaa%2Fzypherlink","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsuperstrellaa%2Fzypherlink/lists"}