{"id":26550138,"url":"https://github.com/swingcosmic/addressables.net","last_synced_at":"2026-05-06T03:33:21.976Z","repository":{"id":155722975,"uuid":"632225222","full_name":"SwingCosmic/Addressables.NET","owner":"SwingCosmic","description":"A standalone version of Unity.Addressables for extracting addressable assets","archived":false,"fork":false,"pushed_at":"2023-04-26T01:32:18.000Z","size":23,"stargazers_count":1,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"master","last_synced_at":"2025-10-03T13:39:26.942Z","etag":null,"topics":["addressables","assetbundle","dotnet","unity"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/SwingCosmic.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2023-04-25T01:17:54.000Z","updated_at":"2024-07-14T16:03:34.000Z","dependencies_parsed_at":null,"dependency_job_id":"1f97fbe4-1703-4b53-9fd5-8ed3f36ce7d8","html_url":"https://github.com/SwingCosmic/Addressables.NET","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/SwingCosmic/Addressables.NET","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SwingCosmic%2FAddressables.NET","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SwingCosmic%2FAddressables.NET/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SwingCosmic%2FAddressables.NET/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SwingCosmic%2FAddressables.NET/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/SwingCosmic","download_url":"https://codeload.github.com/SwingCosmic/Addressables.NET/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SwingCosmic%2FAddressables.NET/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":32677928,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-05-06T02:33:58.958Z","status":"ssl_error","status_checked_at":"2026-05-06T02:33:39.611Z","response_time":117,"last_error":"SSL_connect returned=1 errno=0 peeraddr=140.82.121.5:443 state=error: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["addressables","assetbundle","dotnet","unity"],"created_at":"2025-03-22T07:30:28.255Z","updated_at":"2026-05-06T03:33:21.967Z","avatar_url":"https://github.com/SwingCosmic.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Addressables.NET\n\nA standalone version of `Unity.Addressables` for extracting addressable assets.\n\n\nAddressables.NET is targeting `.NET Standard 2.1` and have removed any Unity-specific code, retaining only the necessary code for reading addressables metadata.\n\nIt provides alternative APIs or placeholder methods to replace unsupported APIs (such as Unity's JSON serialization).\n\n\n**⚠️This library CANNOT do assets extraction, you need an extra lib to extract assetbundles like [AssetsTools.NET](https://github.com/nesrak1/AssetsTools.NET).**\n\n## Quick Start\n\nBefore extracting assets, you need to locate the `catalog.json` file. Typically, for Android APKs, it is located at `assets/aa/catalog.json`.\n\n```csharp\nvar catalogjson = File.ReadAllText(\"path/to/catalog.json\");\nvar catalogData = JsonConvert.DeserializeObject\u003cContentCatalogData\u003e(catalogjson);\nvar map = catalogData.CreateLocator();\nforeach (var (key, locations) in map.Locations)\n{\n  var locationKeys = string.Join(\",\", locations.Select(x =\u003e x.PrimaryKey));\n  Console.WriteLine($\"{key}: {locationKeys}\");\n}\n\n```","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fswingcosmic%2Faddressables.net","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fswingcosmic%2Faddressables.net","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fswingcosmic%2Faddressables.net/lists"}