{"id":18899816,"url":"https://github.com/synthetic-borealis/andromeda-saving-system","last_synced_at":"2026-05-02T10:39:37.142Z","repository":{"id":108941750,"uuid":"452383597","full_name":"synthetic-borealis/Andromeda-Saving-System","owner":"synthetic-borealis","description":"A flexible game data persistence system for Unity.","archived":false,"fork":false,"pushed_at":"2022-07-28T10:28:49.000Z","size":273,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2024-12-31T09:18:43.479Z","etag":null,"topics":["csharp","game-development","unity","unity-engine"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/synthetic-borealis.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2022-01-26T18:00:13.000Z","updated_at":"2022-01-31T20:11:06.000Z","dependencies_parsed_at":"2023-07-03T19:42:09.721Z","dependency_job_id":null,"html_url":"https://github.com/synthetic-borealis/Andromeda-Saving-System","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/synthetic-borealis%2FAndromeda-Saving-System","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/synthetic-borealis%2FAndromeda-Saving-System/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/synthetic-borealis%2FAndromeda-Saving-System/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/synthetic-borealis%2FAndromeda-Saving-System/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/synthetic-borealis","download_url":"https://codeload.github.com/synthetic-borealis/Andromeda-Saving-System/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":239879307,"owners_count":19712176,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["csharp","game-development","unity","unity-engine"],"created_at":"2024-11-08T08:47:35.459Z","updated_at":"2026-03-02T03:30:15.615Z","avatar_url":"https://github.com/synthetic-borealis.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Andromeda Saving System\r\nA flexible game data persistence system for Unity.\r\n\r\n## Features\r\n* Binary serialization using [Dahomey.Cbor](https://github.com/dahomey-technologies/Dahomey.Cbor).\r\n* Support for the implementation of more serialization formats.\r\n\r\n## Notes\r\n* Your project must have ```ANDROMEDA_SERIALIZER_CBOR``` defined (go to _Edit \u0026rarr; Project Settings \u0026rarr; Player \u0026rarr; Scripting Define Symbols_ and add it to the list).","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsynthetic-borealis%2Fandromeda-saving-system","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fsynthetic-borealis%2Fandromeda-saving-system","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsynthetic-borealis%2Fandromeda-saving-system/lists"}