{"id":26705397,"url":"https://github.com/tangledpath/pathmaster","last_synced_at":"2025-03-27T05:34:10.494Z","repository":{"id":67324274,"uuid":"145889058","full_name":"tangledpath/pathmaster","owner":"tangledpath","description":"A* pathfinding in Unity 3D via AutoWaypoint","archived":false,"fork":false,"pushed_at":"2024-04-02T19:41:45.000Z","size":20,"stargazers_count":1,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"master","last_synced_at":"2024-04-02T20:49:05.800Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"unlicense","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/tangledpath.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null}},"created_at":"2018-08-23T17:55:01.000Z","updated_at":"2024-04-02T19:41:49.000Z","dependencies_parsed_at":"2023-02-26T11:15:16.241Z","dependency_job_id":null,"html_url":"https://github.com/tangledpath/pathmaster","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/tangledpath%2Fpathmaster","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/tangledpath%2Fpathmaster/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/tangledpath%2Fpathmaster/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/tangledpath%2Fpathmaster/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/tangledpath","download_url":"https://codeload.github.com/tangledpath/pathmaster/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":245791930,"owners_count":20672666,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2025-03-27T05:34:10.022Z","updated_at":"2025-03-27T05:34:10.470Z","avatar_url":"https://github.com/tangledpath.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# PathMaster\n\nA* pathfinding in Unity 3D via AutoWaypoints.  This was part of a Unity game that didn't make it to market.  Since Unity now has pathfinding built-in, we are open-sourcing this for posterity.\n\n![image](https://github.com/tangledpath/pathmaster/assets/6759449/e3997af8-73ef-4500-8311-20dd034e1363)\n\n\n## Getting Started\n\nYou will need all these classes (behaviors), with the possible exception of AutoWaypointTester, which adds real-time pathfinding to the editor.  Add the AutoWaypoing\n\n### Prerequisites\n\nThis was written for Unity 3.x.  It may not work in later versions.  You are on your own.\n\n```\nGive examples\n```\n\n### Installing\n\nCopy the code to your unity project under PROJECT_ROOT/Assets or PROJECT_ROOT/Assets/Scripts\n\n\nUse AutoWayPointOptions context menu to add waypoints.  Use the AutoWaypointNavigator behavior for any character who needs to navigate the waypoints.\n\n## Deployment\n\nAdd additional notes about how to deploy this on a live system\n\n## Built With\n\n* Unity 3D 3.x\n* C#\n\n## Contributing\n\n\n\n## Versioning\n\n\n## Authors\n\n[Steven Miers](https://github.com/git-steven)\n\nSee also the list of [contributors](https://github.com/tangledpath/pathfinder/contributors) who participated in this project.\n\n## License\n\nThis project is licensed under the Unlicense - see the [LICENSE](LICENSE) file for details\n\n## Acknowledgments\n* Wikipedia for A* algorithm\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ftangledpath%2Fpathmaster","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Ftangledpath%2Fpathmaster","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ftangledpath%2Fpathmaster/lists"}