{"id":13732009,"url":"https://github.com/tcoppex/aer-engine","last_synced_at":"2025-04-10T01:08:30.536Z","repository":{"id":146232245,"uuid":"102744416","full_name":"tcoppex/aer-engine","owner":"tcoppex","description":":aquarius: An OpenGL 4.3 / C++ 11 rendering engine oriented towards animation.","archived":false,"fork":false,"pushed_at":"2018-06-27T15:37:39.000Z","size":6359,"stargazers_count":32,"open_issues_count":0,"forks_count":7,"subscribers_count":2,"default_branch":"master","last_synced_at":"2025-04-10T01:08:19.070Z","etag":null,"topics":["animation","computergraphics","cplusplus-11","engine","gpu-computing","opengl"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/tcoppex.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null}},"created_at":"2017-09-07T14:05:35.000Z","updated_at":"2024-04-17T02:41:20.000Z","dependencies_parsed_at":null,"dependency_job_id":"9867e72e-fc0a-4089-9343-2b573d0a2975","html_url":"https://github.com/tcoppex/aer-engine","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/tcoppex%2Faer-engine","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/tcoppex%2Faer-engine/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/tcoppex%2Faer-engine/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/tcoppex%2Faer-engine/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/tcoppex","download_url":"https://codeload.github.com/tcoppex/aer-engine/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":248137887,"owners_count":21053775,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["animation","computergraphics","cplusplus-11","engine","gpu-computing","opengl"],"created_at":"2024-08-03T02:01:43.695Z","updated_at":"2025-04-10T01:08:30.497Z","avatar_url":"https://github.com/tcoppex.png","language":"C++","readme":"aer-engine\n================\n\n![](./screenshots/aura.png)\n\nAbout\n---------------------------------\n\nAn OpenGL 4.3 / C++ 11 rendering engine oriented towards animation.\n\nFeatures:\n\n* Custom animation model format, SKMA, with a [Blender exporter](https://github.com/tcoppex/io-scene-skma) and a C++ Importer.\n* Skeleton animation with GPU Skinning using *Dual Quaternion Blending*.\n* Blend shape control (*Morph Targets*).\n* Blend tree for sequences and clips processing.\n\nDemos\n---------------------------------\n\n\u003ctable\u003e\n    \u003ctr\u003e\n        \u003ctd\u003eaura\u003c/td\u003e\n        \u003ctd\u003eA technical demo demonstrating the animation capabilities of the engine, with some rendering techniques (eg. HBAO on Compute Shader).\u003c/td\u003e\n    \u003c/tr\u003e\n    \u003ctr\u003e\n        \u003ctd\u003ecuda_cs_blur\u003c/td\u003e\n        \u003ctd\u003ePerformance comparison between a CUDA and a Compute Shader blur kernel.\u003c/td\u003e\n    \u003c/tr\u003e\n    \u003ctr\u003e\n        \u003ctd\u003egpu_raymarching\u003c/td\u003e\n        \u003ctd\u003eRaymarching on a Fragment Shader.\u003c/td\u003e\n    \u003c/tr\u003e\n    \u003ctr\u003e\n        \u003ctd\u003ehair\u003c/td\u003e\n        \u003ctd\u003edynamic hair simulation rendered with tesselation and instanciation.\u003c/td\u003e\n    \u003c/tr\u003e\n    \u003ctr\u003e\n        \u003ctd\u003eik_demo\u003c/td\u003e\n        \u003ctd\u003eA Basic Inverse Kinematic demo.\u003c/td\u003e\n    \u003c/tr\u003e\n    \u003ctr\u003e\n        \u003ctd\u003emarching_cube\u003c/td\u003e\n        \u003ctd\u003eProcedural geometry generation with a marching cube algorithm on the GPU using transform feedback.\u003c/td\u003e\n    \u003c/tr\u003e\n\u003c/table\u003e\n\nCompilation\n---------------------------------\n\nThe build was compiled against GCC 4.9.\n\nCompile first the engine, then the demos :\n```bash\nmkdir build; cd build;\nmkdir engine; cd engine\ncmake ../../engine -DCMAKE_BUILD_TYPE:STRING=Release\nmake -j4\ncd ..\nmkdir demos; cd demos\ncmake ../../demos -DCMAKE_BUILD_TYPE:STRING=Release\nmake -j4\n```\n\nEngine dependencies :\n\n\u003ctable\u003e\n    \u003ctr\u003e\n        \u003ctd\u003eSFML 2.1\u003c/td\u003e\n        \u003ctd\u003eUsed as core window manager.\u003c/td\u003e\n    \u003c/tr\u003e\n    \u003ctr\u003e\n        \u003ctd\u003eFreeimage 3\u003c/td\u003e\n        \u003ctd\u003eImage loader.\u003c/td\u003e\n    \u003c/tr\u003e\n    \u003ctr\u003e\n        \u003ctd\u003eArmadillo 3.9\u003c/td\u003e\n        \u003ctd\u003eLinear algebra library.\u003c/td\u003e\n    \u003c/tr\u003e\n    \u003ctr\u003e\n        \u003ctd\u003eGLM 0.9.6+\u003c/td\u003e\n        \u003ctd\u003eOpenGL Mathematics library.\u003c/td\u003e\n    \u003c/tr\u003e\n    \u003ctr\u003e\n        \u003ctd\u003eGLEW 0.9.0+\u003c/td\u003e\n        \u003ctd\u003eOpenGL wrangler.\u003c/td\u003e\n    \u003c/tr\u003e\n    \u003ctr\u003e\n        \u003ctd\u003eGLSW\u003c/td\u003e\n        \u003ctd\u003eGLSL wrangler (provided).\u003c/td\u003e\n    \u003c/tr\u003e\n\u003c/table\u003e\n\n*Version number corresponded to the development environment.*\n\n","funding_links":[],"categories":["Graphics"],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ftcoppex%2Faer-engine","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Ftcoppex%2Faer-engine","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ftcoppex%2Faer-engine/lists"}