{"id":18963756,"url":"https://github.com/telattar/chicken-invaders-dupe","last_synced_at":"2026-05-17T15:06:23.734Z","repository":{"id":245759816,"uuid":"819148327","full_name":"telattar/Chicken-Invaders-Dupe","owner":"telattar","description":"A dupe for the famous Chicken Invaders game using OpenGL 2D","archived":false,"fork":false,"pushed_at":"2024-06-27T14:11:04.000Z","size":355,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-10-14T14:10:00.506Z","etag":null,"topics":["cpp","glut","opengl"],"latest_commit_sha":null,"homepage":"","language":"HTML","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/telattar.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2024-06-23T23:09:21.000Z","updated_at":"2024-06-27T14:11:08.000Z","dependencies_parsed_at":"2024-11-08T14:22:31.365Z","dependency_job_id":"60744044-da94-4b8c-a419-b084235f0376","html_url":"https://github.com/telattar/Chicken-Invaders-Dupe","commit_stats":null,"previous_names":["telattar/chicken-invaders-dupe"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/telattar/Chicken-Invaders-Dupe","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/telattar%2FChicken-Invaders-Dupe","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/telattar%2FChicken-Invaders-Dupe/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/telattar%2FChicken-Invaders-Dupe/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/telattar%2FChicken-Invaders-Dupe/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/telattar","download_url":"https://codeload.github.com/telattar/Chicken-Invaders-Dupe/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/telattar%2FChicken-Invaders-Dupe/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":33143276,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-05-17T09:28:26.183Z","status":"ssl_error","status_checked_at":"2026-05-17T09:27:52.702Z","response_time":107,"last_error":"SSL_connect returned=1 errno=0 peeraddr=140.82.121.6:443 state=error: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["cpp","glut","opengl"],"created_at":"2024-11-08T14:21:28.448Z","updated_at":"2026-05-17T15:06:23.405Z","avatar_url":"https://github.com/telattar.png","language":"HTML","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Chicken Invaders Dupe 🐔🍗\nA dupe for the famous Chicken Invaders game using OpenGL 2D.\n\nThis project is a simple 2D shooting game implemented using OpenGL and GLUT. The game involves a player-controlled character and an enemy character, both capable of shooting bullets.\n\n![image](https://github.com/telattar/Chicken-Invaders-Dupe/assets/110330655/6ccf2a2c-c758-4fa8-83e9-85f60d15d364)\n\n\n\n## How to Play\n\n### THE MAIN CHARACTERS\n- The **player** character can move up, down, left, and right using the arrow keys.\n- The **player** can shoot bullets using the spacebar.\n- The **enemy** character moves horizontally back and forth across the screen and shoots bullets periodically.\n\n### How it goes...\n- The player starts with 3 lives, and the enemy has 5 health points.\n- If the player's bullet hits the enemy, the enemy loses a health point.\n- If the enemy's bullet hits the player, the player loses a life.\n- The game ends when either the player's lives reach zero or the enemy's health reaches zero, displaying a \"game over\" message.\n\n### Power-ups\n- Power-ups are generated at random intervals and locations on the screen.\n- If the player captures a power-up, it activates a special mode (e.g., changing the player's color).\n- The power-up has a timer, after which it deactivates if not captured.\n\nCopyright - all rights reserved. 2022\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ftelattar%2Fchicken-invaders-dupe","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Ftelattar%2Fchicken-invaders-dupe","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ftelattar%2Fchicken-invaders-dupe/lists"}