{"id":13676840,"url":"https://github.com/tgjones/shader-playground","last_synced_at":"2026-01-16T07:32:49.449Z","repository":{"id":41081479,"uuid":"53779687","full_name":"tgjones/shader-playground","owner":"tgjones","description":"Shader playground website for exploring HLSL, GLSL, SPIR-V compilers","archived":false,"fork":false,"pushed_at":"2024-03-04T22:56:48.000Z","size":24405,"stargazers_count":606,"open_issues_count":32,"forks_count":47,"subscribers_count":21,"default_branch":"master","last_synced_at":"2025-04-29T07:40:26.393Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"http://shader-playground.timjones.io","language":"C","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"bsd-2-clause","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/tgjones.png","metadata":{"files":{"readme":"README.md","changelog":"CHANGELOG.md","contributing":null,"funding":".github/FUNDING.yml","license":"LICENSE.txt","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null},"funding":{"github":["tgjones"]}},"created_at":"2016-03-13T10:40:08.000Z","updated_at":"2025-04-18T16:46:18.000Z","dependencies_parsed_at":"2024-03-04T23:47:35.759Z","dependency_job_id":null,"html_url":"https://github.com/tgjones/shader-playground","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/tgjones/shader-playground","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/tgjones%2Fshader-playground","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/tgjones%2Fshader-playground/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/tgjones%2Fshader-playground/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/tgjones%2Fshader-playground/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/tgjones","download_url":"https://codeload.github.com/tgjones/shader-playground/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/tgjones%2Fshader-playground/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":28478047,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-01-16T06:30:42.265Z","status":"ssl_error","status_checked_at":"2026-01-16T06:30:16.248Z","response_time":107,"last_error":"SSL_read: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-08-02T13:00:33.652Z","updated_at":"2026-01-16T07:32:49.410Z","avatar_url":"https://github.com/tgjones.png","language":"C","funding_links":["https://github.com/sponsors/tgjones"],"categories":["ComputerGraphics \u0026\u0026 Shadingv","C","Graphics"],"sub_categories":["Google Analytics"],"readme":"# Shader Playground\n\nShader Playground is a website for exploring shader compilers.\n\n* [Visit website](http://shader-playground.timjones.io)\n\n![](art/screenshot.jpg)\n\n## Supported backends\n\n### Compilers\n\n* [ANGLE](https://github.com/google/angle)\n* [Clspv](https://github.com/google/clspv)\n* [DXC](https://github.com/Microsoft/DirectXShaderCompiler)\n* [FXC](https://msdn.microsoft.com/en-us/library/windows/desktop/bb232919(v=vs.85).aspx)\n* [Glslang](https://github.com/KhronosGroup/glslang)\n* [hlsl2glslfork](https://github.com/aras-p/hlsl2glslfork)\n* [HLSLcc](https://github.com/Unity-Technologies/HLSLcc)\n* [HLSLParser](https://github.com/Thekla/hlslparser)\n* [Mali offline compiler](https://developer.arm.com/products/software-development-tools/graphics-development-tools/mali-offline-compiler)\n* [Metal](https://developer.apple.com/documentation/metal/shader_authoring)\n* [Naga](https://github.com/gfx-rs/naga)\n* [PowerVR compiler](https://community.imgtec.com/developers/powervr/tools/pvrshadereditor/)\n* [Radon GPU Analyzer (RGA)](https://github.com/GPUOpen-Tools/RGA)\n* [Rust GPU](https://github.com/EmbarkStudios/rust-gpu)\n* [Slang](https://github.com/shader-slang/slang)\n* [SPIRV-Cross](https://github.com/KhronosGroup/SPIRV-Cross)\n* [SPIRV-Cross - Intel fork with ISPC backend](https://github.com/GameTechDev/SPIRV-Cross)\n* [SPIRV-Tools](https://github.com/KhronosGroup/SPIRV-Tools)\n  * spirv-as\n* [Tint](https://dawn.googlesource.com/tint/)\n* [XShaderCompiler](https://github.com/LukasBanana/XShaderCompiler)\n\n### Analyzers and optimizers\n\n* [GLSL optimizer](https://github.com/aras-p/glsl-optimizer)\n* [Intel Shader Analyzer](https://github.com/GameTechDev/IntelShaderAnalyzer)\n* [SMOL-V](https://github.com/aras-p/smol-v)\n* [spirv-remap](https://github.com/KhronosGroup/glslang/blob/master/README-spirv-remap.txt)\n* [SPIRV-Tools](https://github.com/KhronosGroup/SPIRV-Tools)\n  * spirv-cfg\n  * spirv-markv\n  * spirv-opt\n  * spirv-stats\n* [YARI-V](https://github.com/sheredom/yari-v)\n\n### Compressors\n\n* [LZMA](https://www.7-zip.org/sdk.html)\n* [miniz](https://github.com/richgel999/miniz)\n* [ZStandard](http://zstd.net)\n\n## Building\n\nSee [BUILDING.md](BUILDING.md)\n\n## Contributions\n\nContributions are gratefully accepted. If you want to add a new compiler, or improve integration with an existing compiler, or any other type of bug fix or improvement to the website, please open an [issue](https://github.com/tgjones/shader-playground/issues).\n\n## Supporters\n\nShader Playground is supported by these amazing people. Their sponsorship allows Shader Playground to exist as a free resource for everyone. If you'd like to help, please consider [becoming a sponsor on GitHub](https://github.com/sponsors/tgjones).\n\n* [Aras Pranckevičius](https://aras-p.info/)\n\u003c!-- --\u003e\n* [Neil Henning](http://www.duskborn.com)\n\u003c!-- --\u003e\n* [Laura Reznikov](https://twitter.com/theanimator)\n* [Sean Cooper](https://kornnerstudios.blogspot.com/)\n* [Inês Almeida](https://github.com/britalmeida)\n* [Tom Forsyth](http://eelpi.gotdns.org/)\n* [Joel de Vahl](https://github.com/joeldevahl)\n\n## Author\n\n[Tim Jones](http://timjones.io)","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ftgjones%2Fshader-playground","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Ftgjones%2Fshader-playground","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ftgjones%2Fshader-playground/lists"}