{"id":23215590,"url":"https://github.com/thanduriel/func-renderer","last_synced_at":"2025-04-05T13:43:07.420Z","repository":{"id":92775732,"uuid":"73854283","full_name":"Thanduriel/func-renderer","owner":"Thanduriel","description":"OpenGl 3.3 based visualiser for noise functions and terrain generation","archived":false,"fork":false,"pushed_at":"2020-03-09T14:33:45.000Z","size":3846,"stargazers_count":1,"open_issues_count":0,"forks_count":0,"subscribers_count":3,"default_branch":"master","last_synced_at":"2025-02-11T09:51:26.804Z","etag":null,"topics":["expression-template","procedural-generation"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Thanduriel.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2016-11-15T20:54:11.000Z","updated_at":"2022-02-01T17:31:34.000Z","dependencies_parsed_at":"2023-04-21T09:34:51.174Z","dependency_job_id":null,"html_url":"https://github.com/Thanduriel/func-renderer","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Thanduriel%2Ffunc-renderer","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Thanduriel%2Ffunc-renderer/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Thanduriel%2Ffunc-renderer/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Thanduriel%2Ffunc-renderer/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Thanduriel","download_url":"https://codeload.github.com/Thanduriel/func-renderer/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":247345790,"owners_count":20924098,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["expression-template","procedural-generation"],"created_at":"2024-12-18T20:17:29.489Z","updated_at":"2025-04-05T13:43:07.412Z","avatar_url":"https://github.com/Thanduriel.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"# func-renderer\nThis is OpenGl 3.3 based renderer for noise functions to experiment with terrain generation.\nIt uses expression templates to compose multiple height functions in compile time.\n\u003cimg src=\"/mountains.jpg?raw=true\"\u003e\n\n# build\n* clone repo\n* update submodules\n* Use the CMakeLists.txt in the main folder to generate platform depend build files\n* build with toolchain of your choice\ntested: msvc2019, gcc 8.1.0\n\n# usage\nA variaty of useful functions can be found in functions1d.hpp, functions2d.hpp and modifiers.hpp.\nExamples on how to combine and render them are located in scene.cpp.\nTo display a specific scene change the type in main.cpp.\n\nIf you want to display 1D functions make sure to #define MODE2D in config.hpp,\notherwise remove it.\n\n# further read\n* http://staff.fh-hagenberg.at/burger/publications/reports/2008GradientNoise/Burger-GradientNoiseGerman-2008.pdf\nA detailed explananation on creating 1 to N-dimensional gradient noise functions\n\n* http://www.decarpentier.nl/scape-procedural-basics\n* http://www.decarpentier.nl/scape-procedural-extensions\ngenerating different terrains based on modified and combined perlin noise\n\n* http://www.planetside.co.uk/forums/index.php?action=dlattach;topic=18400.0;attach=50831\ncreating dunes to form deserts\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fthanduriel%2Ffunc-renderer","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fthanduriel%2Ffunc-renderer","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fthanduriel%2Ffunc-renderer/lists"}