{"id":26869840,"url":"https://github.com/thatoneindiedev/doom_remake","last_synced_at":"2025-10-08T15:48:34.474Z","repository":{"id":284939176,"uuid":"956553821","full_name":"ThatOneIndieDev/Doom_Remake","owner":"ThatOneIndieDev","description":"A doom remake crated in C using the Raylib Library.","archived":false,"fork":false,"pushed_at":"2025-03-28T13:04:49.000Z","size":18872,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-03-28T14:21:47.098Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/ThatOneIndieDev.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2025-03-28T12:58:56.000Z","updated_at":"2025-03-28T13:04:52.000Z","dependencies_parsed_at":null,"dependency_job_id":"d1b382bb-a818-45c5-bf74-9369ea7dd7aa","html_url":"https://github.com/ThatOneIndieDev/Doom_Remake","commit_stats":null,"previous_names":["thatoneindiedev/doom_remake"],"tags_count":null,"template":false,"template_full_name":null,"purl":"pkg:github/ThatOneIndieDev/Doom_Remake","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ThatOneIndieDev%2FDoom_Remake","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ThatOneIndieDev%2FDoom_Remake/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ThatOneIndieDev%2FDoom_Remake/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ThatOneIndieDev%2FDoom_Remake/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/ThatOneIndieDev","download_url":"https://codeload.github.com/ThatOneIndieDev/Doom_Remake/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ThatOneIndieDev%2FDoom_Remake/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":278972327,"owners_count":26078017,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","status":"online","status_checked_at":"2025-10-08T02:00:06.501Z","response_time":56,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2025-03-31T06:18:58.531Z","updated_at":"2025-10-08T15:48:34.465Z","avatar_url":"https://github.com/ThatOneIndieDev.png","language":"C","funding_links":[],"categories":[],"sub_categories":[],"readme":"# DOOM Remake\n\nA modern remake of the classic DOOM game, built using Raylib and C. This project brings the iconic first-person shooter to life with 3D graphics, shooting mechanics, and enemy interactions.\n\n![DOOM Remake](doom/resources/Title_Screen/TitleImage.png)\n\n## Features\n\n- First-person 3D gameplay\n- Shooting mechanics with bullet physics\n- Enemy AI and interactions\n- Title screen and credits\n- Modern graphics using Raylib\n- Collision detection system\n- Score tracking system\n\n## Prerequisites\n\n- C compiler (GCC recommended)\n- Raylib library\n- Basic understanding of 3D graphics programming\n\n## Installation\n\n1. Clone the repository:\n```bash\ngit clone https://github.com/yourusername/doom-remake.git\ncd doom-remake\n```\n\n2. Install Raylib dependencies:\n- Windows: Follow the [Raylib installation guide](https://github.com/raysan5/raylib/wiki/Installation-Guide)\n- Linux: `sudo apt-get install libraylib-dev`\n- macOS: `brew install raylib`\n\n3. Compile the project:\n```bash\ngcc Doom_main.c -o doom -lraylib -lopengl32 -lgdi32 -lwinmm\n```\n\n## Project Structure\n\n- `Doom_main.c`: Main game logic and entry point\n- `3d_camera.c`: Camera controls and 3D view implementation\n- `shooting.c`: Shooting mechanics and bullet physics\n- `title_screen.c`: Title screen implementation\n- `resources/`: Game assets and textures\n- `fonts/`: Custom fonts used in the game\n\n## Controls\n\n- WASD: Movement\n- Mouse: Look around\n- Left Click: Shoot\n- ESC: Exit game\n\n## Gameplay\n\nThe game features:\n- First-person perspective\n- Shooting mechanics with bullet physics\n- Enemy encounters\n- Score tracking\n- Multiple game states (Title Screen, Main Game, Credits)\n\n## Contributing\n\nContributions are welcome! Please feel free to submit a Pull Request.\n\n## License\n\nThis project is licensed under the MIT License - see the LICENSE file for details.\n\n## Acknowledgments\n\n- Original DOOM by id Software\n- Raylib library and community\n- All contributors and supporters\n\n## Author\n\nSyed Abrar Shah\nHashir Ali Butt\n\n## Version\n\n1.0.0 \n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fthatoneindiedev%2Fdoom_remake","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fthatoneindiedev%2Fdoom_remake","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fthatoneindiedev%2Fdoom_remake/lists"}