{"id":13745319,"url":"https://github.com/theflashbum/FCamo","last_synced_at":"2025-05-09T05:31:27.611Z","repository":{"id":136426771,"uuid":"561466","full_name":"theflashbum/FCamo","owner":"theflashbum","description":"Flash Camoflauge 3 - Flash Camouflage is an open source framework for skinning AS 3 Applications.","archived":false,"fork":false,"pushed_at":"2011-02-24T17:15:50.000Z","size":9140,"stargazers_count":12,"open_issues_count":1,"forks_count":0,"subscribers_count":6,"default_branch":"master","last_synced_at":"2024-08-04T05:06:04.966Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"http://flashcamo.flashartofwar.com","language":"ActionScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/theflashbum.png","metadata":{"files":{"readme":"ReadMe.txt","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2010-03-14T03:12:31.000Z","updated_at":"2021-06-12T19:38:48.000Z","dependencies_parsed_at":"2023-03-10T20:41:21.237Z","dependency_job_id":null,"html_url":"https://github.com/theflashbum/FCamo","commit_stats":null,"previous_names":[],"tags_count":10,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/theflashbum%2FFCamo","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/theflashbum%2FFCamo/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/theflashbum%2FFCamo/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/theflashbum%2FFCamo/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/theflashbum","download_url":"https://codeload.github.com/theflashbum/FCamo/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":224819918,"owners_count":17375360,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-08-03T05:01:27.358Z","updated_at":"2024-11-15T17:31:44.594Z","avatar_url":"https://github.com/theflashbum.png","language":"ActionScript","readme":"Hello,\n\nWelcome to Flash Camouflage version 3 codenamed BlueLego. This is a\ntemporary home for the framework while I sort everything out. Feel\nfree to download it and take it for a spin. Here is how to get up and\nrunning as quickly as possible.\n\nI'll assume you have the project downloaded by now. Flash Camo relies\non several other libraries to run. Their swcs can be found in the\nbuild/libs folder. Here is what is included:\n\n- F*CSS http://github.com/theflashbum/fcss\n- F*BoxModel http://github.com/theflashbum/FBoxModel\n- F*SpriteSheet http://github.com/theflashbum/FSpriteSheet\n\nOnce you have your IDE pointed to the build/libs folder you should be able\nto compile Flash Camo. There is also an Ant build which is helpful to quickly\ncompile a swc without messing with an IDE or setting up a run. Lets go over\nhow to use the Ant file:\n\nStep 1. Copy and rename built.template.properties to build.properties. This\ncontains all the conf info your build script needs to run.\n\nStep 2. Open the build.properties file in a text editor and make the following\nchanges:\n\n    - Correct the path to FLEX_HOME to your local copy of the Flex SDK. It\n      it is usually in /Applications/Adobe Flash Builder 4/sdks/4.0.0 (on\n      a mac).\n    - You can toggle if Test should run or ASDoc get generated by\n      adding/removing comments to run.test \u0026 run.asdoc\n    - Feel free to change the bin (output folder) path if you do not want\n      it to show up in your project's bin directory.\n\nStep 3. You should now be ready to run the build. The default target is\ncompile-swc and this will generate a swc in the build folder. This swc will\ninclude all 3 libraries by default.\n\nRead the Wiki ( http://wiki.github.com/theflashbum/FCamo ) for more info on Flash Camo v3.\n\n","funding_links":[],"categories":["Unsorted"],"sub_categories":["Other API"],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ftheflashbum%2FFCamo","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Ftheflashbum%2FFCamo","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ftheflashbum%2FFCamo/lists"}