{"id":21668501,"url":"https://github.com/thegouldfish/sharpmik","last_synced_at":"2025-04-12T02:22:08.926Z","repository":{"id":264528772,"uuid":"87519288","full_name":"thegouldfish/SharpMik","owner":"thegouldfish","description":"SharpMik, pure C# mod player","archived":false,"fork":false,"pushed_at":"2017-05-10T08:21:24.000Z","size":1409,"stargazers_count":48,"open_issues_count":2,"forks_count":14,"subscribers_count":7,"default_branch":"master","last_synced_at":"2025-03-25T22:02:39.399Z","etag":null,"topics":["audio","csharp","csharp-library","mod-player"],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/thegouldfish.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2017-04-07T07:44:46.000Z","updated_at":"2024-10-01T06:22:16.000Z","dependencies_parsed_at":"2024-11-24T21:31:59.573Z","dependency_job_id":"7f9dee9e-3450-40a2-8e91-f9a6a3cd5cc1","html_url":"https://github.com/thegouldfish/SharpMik","commit_stats":null,"previous_names":["thegouldfish/sharpmik"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/thegouldfish%2FSharpMik","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/thegouldfish%2FSharpMik/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/thegouldfish%2FSharpMik/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/thegouldfish%2FSharpMik/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/thegouldfish","download_url":"https://codeload.github.com/thegouldfish/SharpMik/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":248505974,"owners_count":21115363,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["audio","csharp","csharp-library","mod-player"],"created_at":"2024-11-25T12:16:08.568Z","updated_at":"2025-04-12T02:22:08.903Z","avatar_url":"https://github.com/thegouldfish.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# SharpMik\nSharpMik, pure C# mod player\nProject Description\n\nSharpMik is a port of the C based MikMod lib to 100% C#.\n\nThis is based on MikMod v3.1.12\n\nCurrently following the same usage and code style as the C lib, so it can only play one mod at a time and all actions are done via static methods. There is a wrapper class to make using it a little easier.\n\n \n\nIf you are using SharpMik for a project why not let me know in the discussions, if will help me work out the demand for updates and which platforms its being used on!\n\n \n\nGoal\n\nTo reach 100% compatability with mikmod, this will mean all mod loaders and perfect sound recreation.\n\n \n\nFuture Improvements\n\nPlan to move the library to a move OOP programming style and clean up the code.\n\nCreate exceptions for the different fail reasons to make it easer to know why a mod load failed.\n\n \n\nCurrent Support level\n\nSupported Loaders\n\n        Mod\n        M15\n        669\n        XM\n        IT\n        S3M\n        FAR\n        ULT\n        MTM \n\n     \n\n    Supported Drivers\n\n        NAudio\n        Wav writer\n        No Audio\n        XNA Dynamic Sound Effect Driver (PC, Xbox 360, WP7) \n\n    Supported Mixers\n\n        LQ Software Mixer\n        HQ Software Mixer (WIP) \n\n \n\n \n\nTools\n\nTo aid in the goals a unit test like tool has been created that will run over a selection of files and get the C version of the lib to create a wav file and then get SharpMod todo the same.  the resulting errors and wav files will then be compared to make sure the end results match.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fthegouldfish%2Fsharpmik","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fthegouldfish%2Fsharpmik","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fthegouldfish%2Fsharpmik/lists"}