{"id":18319726,"url":"https://github.com/themabus/starfoxmasterbuilder","last_synced_at":"2025-04-05T22:31:35.262Z","repository":{"id":199477960,"uuid":"447634851","full_name":"themabus/StarFoxMasterBuilder","owner":"themabus","description":"Original SNES Star Fox source code restored to produce 1:1 retail ROM releases on compile","archived":false,"fork":false,"pushed_at":"2022-01-20T00:34:56.000Z","size":5,"stargazers_count":5,"open_issues_count":1,"forks_count":1,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-03-21T12:59:21.768Z","etag":null,"topics":["65816","65c816","65c816-asm","assembler","disassembly","game-hacking","game-source","nintendo","nintendo-hacking","retrocomputing","retrogaming","retroprogramming","reverse-engineering","romhacking","snes","snes-game","snes-programming","star-fox","starfox","super-nintendo"],"latest_commit_sha":null,"homepage":"","language":null,"has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/themabus.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null}},"created_at":"2022-01-13T14:42:38.000Z","updated_at":"2023-12-29T17:22:21.000Z","dependencies_parsed_at":null,"dependency_job_id":"a3c037ae-d997-4bb4-88a0-7f3d2040773a","html_url":"https://github.com/themabus/StarFoxMasterBuilder","commit_stats":null,"previous_names":["themabus/starfoxmasterbuilder"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/themabus%2FStarFoxMasterBuilder","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/themabus%2FStarFoxMasterBuilder/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/themabus%2FStarFoxMasterBuilder/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/themabus%2FStarFoxMasterBuilder/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/themabus","download_url":"https://codeload.github.com/themabus/StarFoxMasterBuilder/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":247411236,"owners_count":20934650,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["65816","65c816","65c816-asm","assembler","disassembly","game-hacking","game-source","nintendo","nintendo-hacking","retrocomputing","retrogaming","retroprogramming","reverse-engineering","romhacking","snes","snes-game","snes-programming","star-fox","starfox","super-nintendo"],"created_at":"2024-11-05T18:14:05.531Z","updated_at":"2025-04-05T22:31:34.979Z","avatar_url":"https://github.com/themabus.png","language":null,"funding_links":[],"categories":[],"sub_categories":[],"readme":"# Star Fox Master Builder\nOriginal SNES Star Fox source code restored to produce 1:1 retail ROM releases on compile.\nCould be of interest for translations, modding, speedrunning, digital archeology or you, perhaps.\n\nSo I was tired working on an project and went tinkering with SF source as a distraction. \nI thought restoring a source code was an interesting challange to brush up on reverse engineering. \n+Nobody seemed to be doing this.\n\nGot these releases restored and compiling so far:\n- Star Fox (USA).sfc\n  * crc32: 0bae0941\n  * md5: 9dce6a9dcbe4e304d67b9e8fd8999e7e\n  * sha1: 1f5355534ccfaf26ae6c8f055f3e4768f9d72a7e\n- Star Fox (Japan).sfc\n  * crc32: 41a60b3f\n  * md5: 71e8a70dd4a17b8278d03d74c8372e77\n  * sha1: a2dceab341ef20c836d4d3426f37f0ec396bbdcb\n- Starwing (Europe).sfc\n  * crc32: 865f1a71\n  * md5: 7fd753db14083bbd07282b4779cf30ae\n  * sha1: 7ba89019f33f690715bdbd52e13d888228ee4b9c\n \nCurrently working on US/JP Rev1. If I'll finish those, will do Rev2 next. Don't really care about PAL or Weekend/CES thing.\n\nUpload will be a diff patch file for you to apply on your SG.LZH/MAPS.LZH content - so no dodgy source files hosted here.\nGo away, %$#tendo!\n\nIf you are interested in the subject of reverse engineering but are unsure where to start, [might as well start here](http://www.woodmann.com/fravia/academy.htm).\nIt's an oldskool place, a bit dusty, but principles you'll find there are largely universal and can be applied to more current systems just the same.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fthemabus%2Fstarfoxmasterbuilder","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fthemabus%2Fstarfoxmasterbuilder","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fthemabus%2Fstarfoxmasterbuilder/lists"}