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Watch out for sneaky platforms! All sprites were made by me and the awesome background was made by the amazing [@MichLiang](https://github.com/MichLiang).\n\n\u003cimg src=\"https://user-images.githubusercontent.com/19257435/82766759-886fe300-9def-11ea-940b-9eafe26ea347.png\" alt=\"character select\" width=\"250\" align=\"left\"/\u003e\n\u003cimg src=\"https://user-images.githubusercontent.com/19257435/82766770-a0dffd80-9def-11ea-9faf-731d0ca72b6a.png\" alt=\"start\" width=\"250\" align=\"left\" /\u003e\n\u003cimg src=\"https://user-images.githubusercontent.com/19257435/82766847-78a4ce80-9df0-11ea-9ced-9201730e75b5.png\" alt=\"gameplay\" width=\"250\" /\u003e\n\n## Motivation\nThis project [started off](https://github.com/theRoughCode/AstroJumPy) as an opportunity to learn Python while implementing a game idea I had. However, as the game scaled up, I realized that the code base became too messy and functions weren't modular enough. Trying to avoid spaghetti code, I restarted the project in Unity and C#.\n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ftheroughcode%2Fastrojump","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Ftheroughcode%2Fastrojump","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ftheroughcode%2Fastrojump/lists"}