{"id":20974163,"url":"https://github.com/thirdweb-example/tappyfowl","last_synced_at":"2026-03-06T17:36:12.763Z","repository":{"id":259979030,"uuid":"860146141","full_name":"thirdweb-example/TappyFowl","owner":"thirdweb-example","description":null,"archived":false,"fork":false,"pushed_at":"2024-11-07T19:23:51.000Z","size":1662,"stargazers_count":3,"open_issues_count":1,"forks_count":3,"subscribers_count":3,"default_branch":"main","last_synced_at":"2025-10-29T09:43:32.963Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/thirdweb-example.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2024-09-19T22:54:07.000Z","updated_at":"2024-12-14T19:54:00.000Z","dependencies_parsed_at":"2024-11-19T04:41:46.670Z","dependency_job_id":null,"html_url":"https://github.com/thirdweb-example/TappyFowl","commit_stats":null,"previous_names":["thirdweb-example/tappyfowl"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/thirdweb-example/TappyFowl","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/thirdweb-example%2FTappyFowl","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/thirdweb-example%2FTappyFowl/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/thirdweb-example%2FTappyFowl/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/thirdweb-example%2FTappyFowl/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/thirdweb-example","download_url":"https://codeload.github.com/thirdweb-example/TappyFowl/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/thirdweb-example%2FTappyFowl/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":30188359,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-03-06T17:33:53.563Z","status":"ssl_error","status_checked_at":"2026-03-06T17:33:51.678Z","response_time":250,"last_error":"SSL_connect returned=1 errno=0 peeraddr=140.82.121.5:443 state=error: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-19T04:26:54.604Z","updated_at":"2026-03-06T17:36:12.688Z","avatar_url":"https://github.com/thirdweb-example.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"# TappyFowl\n\n![Unreal Engine Version](https://img.shields.io/badge/Unreal%20Engine-5.4-000000?style=for-the-badge)\n![Thirdweb Plugin Version](https://img.shields.io/badge/ThirdwebSDK-1.7.0--dev-000000?style=for-the-badge)\n\n\n\u003e [!NOTE]  \n\u003e Readme is a work in progress\n\n## Development Setup\n\n### Prerequisites\n1. Visual Studio 2022 LTSC 17.10\n   1. Download the setup executable from https://visualstudio.microsoft.com/vs/\n   2. Run the setup, changing the channelUri as shown below\n      ```powershell\n      visualstudiosetup.exe --channelUri https://aka.ms/vs/17/release.LTSC.17.10/channel\n      ```\n   3. Select the following **Workloads**:\n      * .NET desktop development\n      * Desktop development with C++\n      * .NET Multi-platform App UI development\n      * Game development with C++. You will need to add these additional options:\n         * C++ profiling tools\n         * C++ AddressSanitizer\n         * Windows 10 SDK (10.0.18362 or Newer)\n         * Unreal Engine installer\n   4. Select the following **Individual Components**:\n      * MSVC v143 - VS 2022 C++ x64/x86 build tools (v14.38-17.8)\n   5. Install\n2. Unreal Engine 5.4 \n   1. Install the Epic Launcher from https://store.epicgames.com/en-US/download\n   2. Open the epic launcher and navigate to `Unreal Engine \u003e Library \u003e Engine Versions`\n   3. Click `+` Next to `ENGINE VERSIONS`\n   4. Select 5.4.x\n   5. Click Install\n3. LE Extended Standard Library Plugin (free)\n   1. add it to your library https://www.fab.com/listings/0aadd41b-c02d-4f63-9009-bffad0070ebc\n   2. Open the epic launcher and navigate to `Unreal Engine \u003e Library \u003e Fab Library`\n   3. Find the plugin and click `Install to Engine`\n   4. Select 5.4 and click `Install`\n\n### Cloning\n1. Clone the project\n   ```powershell\n   git clone git@github.com:thirdweb-example/TappyFowl.git C:\\Projects\\UnrealEngine\\TappyFowl\n   ```\n2. Create a Plugins folder inside the project\n   ```powershell\n   mkdir C:\\Projects\\UnrealEngine\\TappyFowl\\Plugins\n   ```\n3. Create a Plugins folder inside the project\n   ```powershell\n   mkdir C:\\Projects\\UnrealEngine\\TappyFowl\\Plugins\n   ```\n4. Clone the ThirdwebSDK into your plugins folder\n   \u003e [!NOTE]\n   \u003e If the current sdk version above is not -dev, you can also just install it from the marketplace\n   ```powershell\n   git clone git@github.com:thirdweb-dev/unreal-sdk.git C:\\Projects\\UnrealEngine\\TappyFowl\\Plugins\\ThirdwebSDK\n   ```\n\n### Generating Project Files\n1. Open File Explorer and navigate to the project directory\n2. Shift+Right click `TappyFowl.uproject`\n3. Click `Switch Unreal Engine Version...`\n4. Select `5.4`\n5. Click `OK`\n\n### Building The Editor\n1. Open `TappyFowl.sln` in either Visual Studio or Rider\n2. In the `Solution Explorer` on the right - under `Games` - Right click `TappyFowl`\n3. Click `Build`\n4. Wait for build to complete\n5. Start the editor by either pressing CTRL+F5 or by pressing the small green triangle button on the top bar\n(When hovering it should say `Start without debugging`)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fthirdweb-example%2Ftappyfowl","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fthirdweb-example%2Ftappyfowl","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fthirdweb-example%2Ftappyfowl/lists"}