{"id":16735481,"url":"https://github.com/thomasthaddeus/connect4","last_synced_at":"2025-03-15T20:46:13.192Z","repository":{"id":196621662,"uuid":"696295252","full_name":"thomasthaddeus/Connect4","owner":"thomasthaddeus","description":"This repository contains the program for a python implementation of a connect 4 game","archived":false,"fork":false,"pushed_at":"2024-01-08T18:26:20.000Z","size":181,"stargazers_count":1,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-01-22T10:11:11.528Z","etag":null,"topics":["gui","pygame","pyqt6","python3"],"latest_commit_sha":null,"homepage":"","language":"Python","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/thomasthaddeus.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2023-09-25T13:26:12.000Z","updated_at":"2024-04-03T12:41:21.000Z","dependencies_parsed_at":"2024-01-08T14:41:12.074Z","dependency_job_id":"3bcf1666-e097-4894-a4c8-d63ab515fc74","html_url":"https://github.com/thomasthaddeus/Connect4","commit_stats":{"total_commits":13,"total_committers":2,"mean_commits":6.5,"dds":0.3846153846153846,"last_synced_commit":"18d608ec1106b62339f1edf2489520b7eea327cc"},"previous_names":["thomasthaddeus/connect4"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/thomasthaddeus%2FConnect4","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/thomasthaddeus%2FConnect4/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/thomasthaddeus%2FConnect4/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/thomasthaddeus%2FConnect4/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/thomasthaddeus","download_url":"https://codeload.github.com/thomasthaddeus/Connect4/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":243790950,"owners_count":20348379,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["gui","pygame","pyqt6","python3"],"created_at":"2024-10-13T00:06:04.836Z","updated_at":"2025-03-15T20:46:13.144Z","avatar_url":"https://github.com/thomasthaddeus.png","language":"Python","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Connect Four\n\nThis repository contains the program for a python implementation of a connect 4 game\n\n## TODO\n\n### 1. **Completed**\n\n- GUI Layouts for:\n  - Main Menu\n  - Game Over Window\n  - Game Statistics Window\n  - Player Setup Window\n  - Game History Window\n  - Network Setup Window\n  - Game Window\n- A Return to Main Menu Widget\n- A basic outline of the network setup logic.\n- A basic interaction between the front-end (GUI) and a hypothetical back-end game logic.\n\n### 2. **Not Implemented / Needs Consideration**\n\n- **Backend Game Logic**:\n  - Actual game rules for Connect 4 (winning conditions, draw conditions).\n  - Logic for AI player (e.g., the Minimax algorithm).\n  - Handling multiplayer games, especially over the network.\n  - Saving and loading game states.\n  - Tracking and updating game statistics and history.\n- **Network Functionality**:\n  - Actual networking logic for hosting and joining games.\n  - Handling communication between two game instances over the network.\n- **Database or Storage**:\n  - A system to store game history, player statistics, saved game states, etc.\n- **Art and Graphics**:\n  - Visual assets for the game board, pieces, background, etc.\n  - Animations (like a piece falling) for improved user experience.\n- **Sound Effects and Music**:\n  - Background music or sound effects for gameplay actions (like dropping a piece).\n- **AI Player**:\n  - Developing and integrating an AI player. While we discussed the Minimax algorithm, the actual AI implementation and its integration with the game logic are still pending.\n- **Error Handling and Robustness**:\n  - Ensuring that the game handles unexpected situations gracefully.\n  - Validations, especially in network settings (e.g., valid IP address, port number).\n- **Testing**:\n  - Both unit tests (for individual components/functions) and integration tests (for the whole game) need to be considered.\n- **Documentation**:\n  - Commenting the code, writing user manuals, or developer documentation if needed.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fthomasthaddeus%2Fconnect4","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fthomasthaddeus%2Fconnect4","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fthomasthaddeus%2Fconnect4/lists"}