{"id":21585824,"url":"https://github.com/thoughtfool/time-bubbles","last_synced_at":"2025-03-18T09:15:26.838Z","repository":{"id":221283473,"uuid":"324204552","full_name":"ThoughtFool/time-bubbles","owner":"ThoughtFool","description":"Simple shooter game that rewards 'action' through delayed gratification and penalizes procrastination.","archived":false,"fork":false,"pushed_at":"2022-03-15T19:13:49.000Z","size":51953,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":2,"default_branch":"main","last_synced_at":"2025-01-24T15:35:04.287Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"https://time-bubbles.herokuapp.com/","language":"JavaScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/ThoughtFool.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null}},"created_at":"2020-12-24T17:20:55.000Z","updated_at":"2022-03-15T18:49:24.000Z","dependencies_parsed_at":"2024-02-07T05:58:29.065Z","dependency_job_id":null,"html_url":"https://github.com/ThoughtFool/time-bubbles","commit_stats":null,"previous_names":["thoughtfool/time-bubbles"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ThoughtFool%2Ftime-bubbles","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ThoughtFool%2Ftime-bubbles/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ThoughtFool%2Ftime-bubbles/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ThoughtFool%2Ftime-bubbles/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/ThoughtFool","download_url":"https://codeload.github.com/ThoughtFool/time-bubbles/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":244189826,"owners_count":20412991,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-24T15:11:58.401Z","updated_at":"2025-03-18T09:15:26.817Z","avatar_url":"https://github.com/ThoughtFool.png","language":"JavaScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Time Bubbles\n\nSimple shooter game that rewards 'action' through delayed gratification and penalizes procrastination.\n\n![time-bubbles-grid](assets/time-bubbles-grid.PNG)\n\n## The Challenge\n\nBuild a game that allows players to eliminate enemy threats in two distinct ways.\n| Plasma Cannon | Time Bubble Bomb |\n| ------------ | ------------- |\n| eliminates single enemy | eliminates multiple enemies |\n| destroys at current level | transports to next level |\n\nSo, even though the **Plasma Cannon** is less effecient at eliminating threats, those threats will not come back to bite you later. The **Time Bubble Bomb** should be used as a last resort. The essential message of this game challenge is save the future by thwarting the elure of procratination.\n\n```\n\"You cannot escape the responsility of tomorrow by evading it today.\" ~ Lincoln\n```\n\n### CHALLENGE ACCEPTED!\n\n![time-bubble-gameplay](assets/time-bubble-gameplay.gif)\nhttps://time-bomber.herokuapp.com/\n\n### Technology \u0026 Tools\n\n![Javascript](https://img.shields.io/badge/Code-Javascript-informational?style=flat\u0026logo=Javascript\u0026logoColor=white\u0026color=7c11f7) ![Node](https://img.shields.io/badge/Code-Node-informational?style=flat\u0026logo=Node.js\u0026logoColor=white\u0026color=7c11f7) ![ExpressJS](https://img.shields.io/badge/Code-ExpressJS-informational?style=flat\u0026logo=Express\u0026logoColor=white\u0026color=7c11f7) ![ejs](https://img.shields.io/badge/Code-ejs-informational?style=flat\u0026logo=embedded-javascript\u0026logoColor=white\u0026color=7c11f7) ![Bash](https://img.shields.io/badge/Shell-Bash-informational?style=flat\u0026logo=GNU-Bash\u0026logoColor=white\u0026color=7c11f7) ![VSCode](https://img.shields.io/badge/Editor-VSCode-informational?style=flat\u0026logo=visual-studio-code\u0026logoColor=white\u0026color=7c11f7)\n\n### Future Plan (bonus lives)\n\n- create save-points in game to be used by players after all lives are used, based on the last successful level reached\n- these save points are only created when a _Time Bubble Bomb_ is detonated and an enemy is teleported to a future level\n- if the player uses a save-point to come back into the game, the player's ship will be teleported back in time to the original level where that save-point was created\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fthoughtfool%2Ftime-bubbles","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fthoughtfool%2Ftime-bubbles","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fthoughtfool%2Ftime-bubbles/lists"}