{"id":23702955,"url":"https://github.com/tilnoene/celeste-assembly","last_synced_at":"2025-04-11T15:04:23.527Z","repository":{"id":69206374,"uuid":"403485126","full_name":"tilnoene/celeste-assembly","owner":"tilnoene","description":"Game Celeste made in Assembly 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Celeste](./assets/logo_celeste.png)\n\n\u003ch2\u003e💬 Sobre o projeto\u003c/h2\u003e\n\nImplementação do jogo Celeste em Assembly RISC-V como projeto da disciplina de Organização e Arquitetura de Computadores da \u003ca href=\"https://www.unb.br/\" target=\"_blank\"\u003eUniversidade de Brasília\u003c/a\u003e.\n\n---\n\n\u003ch2\u003e🛠 Como utilizar\u003c/h2\u003e\n\n### Execução\n\nPara executar o jogo, basta executar o script `start.bat`.\nFoi implementado para o simulador \u003ca href=\"https://github.com/LeoRiether/FPGRARS\" target=\"_blank\"\u003eFPGRARS\u003c/a\u003e v1.13.1.\n\n## Teclas\n\n| Tecla |     Função     |\n|:-----:|:--------------:|\n|   W   |      Pulo      |\n|   A   |    Esquerda    |\n|   D   |     Direita    |\n|   I   |    Dash cima   |\n|   J   |  Dash esquerda |\n|   K   |   Dash baixo   |\n|   L   |  Dash direita  |\n|   M   | Mapa ou hitbox |\n|   N   |  Próxima fase  |\n|   B   |  Fase anterior |\n\n---\n\n\n\u003ch2\u003e⚙️ Especificações Técnicas\u003c/h2\u003e\n\nA principal mecânica é a colisão com as paredes, e para isso utilizamos duas versões de cada mapa: uma com o deisgn em si e outra com cores sólidas, indicando se cada pixel era algo com colisão (azul), parede (preto), morte (vermelho) ou livre (verde), como no exemplo abaixo:\n\n![Mapa 1](./assets/mapa1_background.jpg)\n![Hitbox do mapa 1](./assets/mapa1_hitbox.jpg)\n\n---\n\n\u003ch2\u003e💻 Autores\u003c/h2\u003e\n\n\u003ctable\u003e\n  \u003ctr\u003e\n    \u003ctd align=\"center\"\u003e\u003ca href=\"https://github.com/tilnoene\" target=\"_blank\"\u003e\u003cimg style=\"border-radius: 50%;\" src=\"https://github.com/tilnoene.png\" width=\"100px;\" alt=\"Victor Manuel\"/\u003e\u003cbr /\u003e\u003csub\u003e\u003cb\u003eVictor Manuel\u003c/b\u003e\u003c/sub\u003e\u003c/a\u003e\u003cbr /\u003e\u003c/td\u003e\n    \u003ctd align=\"center\"\u003e\u003ca href=\"https://github.com/nathaliaop\" target=\"_blank\"\u003e\u003cimg style=\"border-radius: 50%;\" src=\"https://github.com/nathaliaop.png\" width=\"100px;\" alt=\"Nathália Oliveira\"/\u003e\u003cbr /\u003e\u003csub\u003e\u003cb\u003eNathália Oliveira\u003c/b\u003e\u003c/sub\u003e\u003c/a\u003e\u003cbr /\u003e\u003c/td\u003e\n    \u003ctd align=\"center\"\u003e\u003ca href=\"https://github.com/map3101\" target=\"_blank\"\u003e\u003cimg style=\"border-radius: 50%;\" src=\"https://github.com/map3101.png\" width=\"100px;\" alt=\"Marcelo Aiache\"/\u003e\u003cbr /\u003e\u003csub\u003e\u003cb\u003eMarcelo Aiache\u003c/b\u003e\u003c/sub\u003e\u003c/a\u003e\u003cbr /\u003e\u003c/td\u003e\n\u003c/table\u003e","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ftilnoene%2Fceleste-assembly","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Ftilnoene%2Fceleste-assembly","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ftilnoene%2Fceleste-assembly/lists"}