{"id":24767426,"url":"https://github.com/timit0/generate_input_helper","last_synced_at":"2025-08-03T13:13:03.820Z","repository":{"id":273537968,"uuid":"919972822","full_name":"Timit0/generate_input_helper","owner":"Timit0","description":"Tool for creating a c# class with all custom godot input","archived":false,"fork":false,"pushed_at":"2025-01-21T15:17:26.000Z","size":9,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-01-29T00:53:38.404Z","etag":null,"topics":["class","cmake","cpp","cpp17","csharp","godot","input","utility"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Timit0.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2025-01-21T10:43:53.000Z","updated_at":"2025-01-21T15:17:29.000Z","dependencies_parsed_at":"2025-01-21T14:40:55.472Z","dependency_job_id":null,"html_url":"https://github.com/Timit0/generate_input_helper","commit_stats":null,"previous_names":["timit0/generate_input_helper"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Timit0%2Fgenerate_input_helper","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Timit0%2Fgenerate_input_helper/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Timit0%2Fgenerate_input_helper/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Timit0%2Fgenerate_input_helper/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Timit0","download_url":"https://codeload.github.com/Timit0/generate_input_helper/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":245153170,"owners_count":20569400,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["class","cmake","cpp","cpp17","csharp","godot","input","utility"],"created_at":"2025-01-29T00:53:46.614Z","updated_at":"2025-03-23T18:44:38.273Z","avatar_url":"https://github.com/Timit0.png","language":"C++","readme":"# generate_input_helper\ngenerate_input_helper is a simple tool written in c++.\n\n## Why should I use this tool instead of using strings\nIf you want change an input name.\n\n\u003cdetails\u003e\n  \u003csummary\u003eString\u003c/summary\u003e\n  \n  You have to change everywhere in your project this can be long and some can be forgotten therefore creating\nerrors\n\u003c/details\u003e\n\n\u003cdetails\u003e\n  \u003csummary\u003eTool\u003c/summary\u003e\n  \n  Just rename your variable and it will change everywhere\n\u003c/details\u003e\n\n\nIf you have many input.\n\n\u003cdetails\u003e\n  \u003csummary\u003eString\u003c/summary\u003e\n  \n  This can be very long like several hours in extreme case.\n\u003c/details\u003e\n\n\u003cdetails\u003e\n  \u003csummary\u003eTool\u003c/summary\u003e\n  \n  Less than 2 minutes and 1 of these 2 minutes is for reading the tuto\n\u003c/details\u003e\n\n\n## Tutorial\n\n### context\nExe location - ```C:\\My\\Custom\\Path\\helper.exe```\n\nGodot project file location - ```C:\\My\\Other\\Custom\\Location\\project.godot```\n\nI have set 3 custom input in godot\n- custom1\n- custom2\n- custom3\n\n### Tuto\nIn cmd at exe location \n\n\\\u003e ```helper.exe```\n\nThe program ask you \"Enter project.godot path : \"\n\n\\\u003e ```C:\\My\\Other\\Custom\\Location\\project.godot```\n\nThe program ask you \"Enter the output path : \"\n\n\\\u003e ```C:\\A\\Location\\I\\Have\\Decided\\```\n\nThe program ask you \"Set the file and class name\" no space or special character\n\n\\\u003e ```MyInputs```\n\nThe result will be\n\n```\npublic static class MyInputs\n{\n    public static string custom1\n\t{\n\t\tget\n\t\t{\n\t\t\treturn nameof(custom1);\n\t\t}\n\t}\n\tpublic static string custom2\n\t{\n\t\tget\n\t\t{\n\t\t\treturn nameof(custom2);\n\t\t}\n\t}\n\tpublic static string custom3\n\t{\n\t\tget\n\t\t{\n\t\t\treturn nameof(custom3);\n\t\t}\n\t}\n}\n```\n","funding_links":[],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ftimit0%2Fgenerate_input_helper","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Ftimit0%2Fgenerate_input_helper","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ftimit0%2Fgenerate_input_helper/lists"}