{"id":14961451,"url":"https://github.com/tokisangames/terrain3d","last_synced_at":"2025-05-14T01:03:36.490Z","repository":{"id":181946577,"uuid":"591945410","full_name":"TokisanGames/Terrain3D","owner":"TokisanGames","description":"A high performance, editable terrain system for Godot 4.","archived":false,"fork":false,"pushed_at":"2025-04-08T20:37:31.000Z","size":126745,"stargazers_count":2806,"open_issues_count":61,"forks_count":160,"subscribers_count":44,"default_branch":"main","last_synced_at":"2025-04-08T21:31:35.044Z","etag":null,"topics":["game-development","gamedev","gamedev-tool","gamedevelopment","godot","godot-addons","godot-engine","godot-plugin","godot4","heightmap","heightmap-terrain","terrain","terrain-editing","terrain-visualization"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/TokisanGames.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":"CONTRIBUTING.md","funding":".github/FUNDING.yml","license":"LICENSE.txt","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":"AUTHORS.md","dei":null,"publiccode":null,"codemeta":null},"funding":{"github":["TokisanGames"],"patreon":null,"open_collective":null,"ko_fi":null,"tidelift":null,"community_bridge":null,"liberapay":null,"issuehunt":null,"lfx_crowdfunding":null,"polar":null,"buy_me_a_coffee":null,"thanks_dev":null,"custom":null}},"created_at":"2023-01-22T12:48:26.000Z","updated_at":"2025-04-08T20:38:43.000Z","dependencies_parsed_at":"2023-07-18T07:17:53.867Z","dependency_job_id":"acd3932e-40be-4499-8f4c-5679cd5ed36d","html_url":"https://github.com/TokisanGames/Terrain3D","commit_stats":{"total_commits":746,"total_committers":24,"mean_commits":"31.083333333333332","dds":"0.19839142091152817","last_synced_commit":"2846b5c691feadb93006ffeadd4d0c2caf45f9ba"},"previous_names":["outobugi/terrain3d","tokisangames/terrain3d"],"tags_count":12,"template":false,"template_full_name":"nathanfranke/gdextension","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/TokisanGames%2FTerrain3D","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/TokisanGames%2FTerrain3D/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/TokisanGames%2FTerrain3D/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/TokisanGames%2FTerrain3D/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/TokisanGames","download_url":"https://codeload.github.com/TokisanGames/Terrain3D/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":248261780,"owners_count":21074223,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["game-development","gamedev","gamedev-tool","gamedevelopment","godot","godot-addons","godot-engine","godot-plugin","godot4","heightmap","heightmap-terrain","terrain","terrain-editing","terrain-visualization"],"created_at":"2024-09-24T13:25:15.073Z","updated_at":"2025-04-10T17:11:50.301Z","avatar_url":"https://github.com/TokisanGames.png","language":"C++","funding_links":["https://github.com/sponsors/TokisanGames"],"categories":[],"sub_categories":[],"readme":"![Terrain3D Logo](/doc/docs/images/terrain3d.jpg)\n\n# Terrain3D\nA high performance, editable terrain system for Godot 4.\n\n\n## Features\n* Written in C++ as a GDExtension addon, which works with official builds of Godot Engine\n* Can be accessed by GDScript, C#, and any language Godot supports\n* Geomorphing Geometric Clipmap Mesh Terrain, as used in The Witcher 3. See [System Architecture](https://terrain3d.readthedocs.io/en/stable/docs/system_architecture.html) \n* Terrains as small as 64x64m up to 65.5x65.5km (4295km^2) in variable sized regions\n* Up to 32 textures\n* Up to 10 levels of detail for the terrain mesh\n* Foliage instancing, with up to 10 levels of detail, and a shadow impostor\n* Sculpting, holes, texture painting, texture detiling, painting colors and wetness\n* Imports heightmaps from [HTerrain](https://github.com/Zylann/godot_heightmap_plugin/), Gaea, World Creator, World Machine, Unity, Unreal and any tool that can export a heightmap. See [heightmaps](https://terrain3d.readthedocs.io/en/stable/docs/heightmaps.html)\n\n\n## Getting Started\n\n1. Read the [Installation \u0026 Upgrades](https://terrain3d.readthedocs.io/en/stable/docs/installation.html) instructions.\n\n2. For support, read [Getting Help](https://terrain3d.readthedocs.io/en/stable/docs/getting_help.html) and join our [Discord server](https://tokisan.com/discord).\n\n3. Watch the [tutorial videos](https://terrain3d.readthedocs.io/en/stable/docs/tutorial_videos.html).\n\n\n## Credit\nDeveloped for the Godot community by:\n\n|||\n|--|--|\n| **Cory Petkovsek, Tokisan Games** | [\u003cimg src=\"https://github.com/dmhendricks/signature-social-icons/blob/master/icons/round-flat-filled/35px/twitter.png?raw=true\" width=\"24\"/\u003e](https://twitter.com/TokisanGames) [\u003cimg src=\"https://github.com/dmhendricks/signature-social-icons/blob/master/icons/round-flat-filled/35px/github.png?raw=true\" width=\"24\"/\u003e](https://github.com/TokisanGames) [\u003cimg src=\"https://github.com/dmhendricks/signature-social-icons/blob/master/icons/round-flat-filled/35px/www.png?raw=true\" width=\"24\"/\u003e](https://tokisan.com/) [\u003cimg src=\"https://github.com/dmhendricks/signature-social-icons/blob/master/icons/round-flat-filled/35px/discord.png?raw=true\" width=\"24\"/\u003e](https://tokisan.com/discord) [\u003cimg src=\"https://github.com/dmhendricks/signature-social-icons/blob/master/icons/round-flat-filled/35px/youtube.png?raw=true\" width=\"24\"/\u003e](https://www.youtube.com/@TokisanGames)|\n| **Roope Palmroos, Outobugi Games** | [\u003cimg src=\"https://github.com/dmhendricks/signature-social-icons/blob/master/icons/round-flat-filled/35px/twitter.png?raw=true\" width=\"24\"/\u003e](https://twitter.com/outobugi) [\u003cimg src=\"https://github.com/dmhendricks/signature-social-icons/blob/master/icons/round-flat-filled/35px/github.png?raw=true\" width=\"24\"/\u003e](https://github.com/outobugi) [\u003cimg src=\"https://github.com/dmhendricks/signature-social-icons/blob/master/icons/round-flat-filled/35px/www.png?raw=true\" width=\"24\"/\u003e](https://outobugi.com/) [\u003cimg src=\"https://github.com/dmhendricks/signature-social-icons/blob/master/icons/round-flat-filled/35px/youtube.png?raw=true\" width=\"24\"/\u003e](https://www.youtube.com/@outobugi)|\n\nAnd other contributors displayed on the right of the github page and in [AUTHORS.md](https://terrain3d.readthedocs.io/en/stable/docs/authors.html).\n\n\n## Contributing\n\nPlease see [CONTRIBUTING.md](https://github.com/TokisanGames/Terrain3D/blob/main/CONTRIBUTING.md) if you would like to help make Terrain3D the best terrain system for Godot.\n\n\n## License\n\nThis addon has been released under the [MIT License](https://github.com/TokisanGames/Terrain3D/blob/main/LICENSE.txt).\n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ftokisangames%2Fterrain3d","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Ftokisangames%2Fterrain3d","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ftokisangames%2Fterrain3d/lists"}