{"id":19795528,"url":"https://github.com/tollyh/unitymaze","last_synced_at":"2025-09-18T02:33:28.513Z","repository":{"id":157480186,"uuid":"617660252","full_name":"TollyH/UnityMaze","owner":"TollyH","description":"A Unity remake of PyMaze/CSMaze, with controller and VR support","archived":false,"fork":false,"pushed_at":"2023-05-11T16:12:11.000Z","size":25394,"stargazers_count":5,"open_issues_count":0,"forks_count":0,"subscribers_count":2,"default_branch":"main","last_synced_at":"2024-11-12T07:16:33.967Z","etag":null,"topics":["3d","3d-game","maze","port","unity","unity3d"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/TollyH.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2023-03-22T21:02:09.000Z","updated_at":"2024-05-18T08:46:01.000Z","dependencies_parsed_at":"2023-07-15T14:07:27.927Z","dependency_job_id":null,"html_url":"https://github.com/TollyH/UnityMaze","commit_stats":null,"previous_names":[],"tags_count":4,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/TollyH%2FUnityMaze","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/TollyH%2FUnityMaze/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/TollyH%2FUnityMaze/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/TollyH%2FUnityMaze/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/TollyH","download_url":"https://codeload.github.com/TollyH/UnityMaze/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":233441949,"owners_count":18676776,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["3d","3d-game","maze","port","unity","unity3d"],"created_at":"2024-11-12T07:16:34.882Z","updated_at":"2025-09-18T02:33:21.214Z","avatar_url":"https://github.com/TollyH.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# UnityMaze\n\nA Unity remake of PyMaze/CSMaze, with controller and VR support\n\n**Note: Unlike [CSMaze](https://github.com/TollyH/CSMaze), UnityMaze is *not* a perfect recreation of the original [PyMaze](https://github.com/TollyH/pymaze). It is an approximation that attempts to get as close as possible whilst still utilising Unity's features.**\n\n## Controls\n\n### Title Screen\n\n| Action | Keyboard/Mouse | Controller | VR |\n|--------|----------------|------------|----|\n| Play | Space/Click Play Button | South Button (Cross on DualShock, A on XBox, B on Nintendo) | Right Secondary Button (B on Oculus Touch) |\n| Connect to Multiplayer Server | Enter | N/A (Keyboard required to input server info, controller can be used after connection) | N/A (Keyboard required to input server info, VR can be used after connection) |\n\n### In-game\n\n| Action | Keyboard/Mouse | Controller | VR |\n|--------|----------------|------------|----|\n| Move | WASD | Left Analog Stick | Left Thumb Stick |\n| Look | Left/Right or Move Mouse | Right Analog Stick | Right Thumb Stick |\n| Toggle Mouse Control | Middle Click (Also Left Click if gun isn't held, ESC can always be used to free mouse) | N/A | N/A |\n| Change Level | `[` and `]` | Left/Right Shoulders (L1/R1 on DualShock, L/R on Nintendo) | Left/Right Primary Buttons (X/A on Oculus Touch) |\n| Escape From Monster (Rapid Click) | `W` | South Button (Cross on DualShock, A on XBox, B on Nintendo) | Either Grip Button |\n| Place/Pick up Flag | `F` | East Button (Circle on DualShock, B on XBox, A on Nintendo) | Left Trigger Button (While pointing left hand downwards) |\n| Place Temporary Barricade | `Q` | Left Trigger (L2 on DualShock, ZL on Nintendo) | Left Trigger Button (While pointing left hand outwards) |\n| Shoot Gun | `T` / Left Click | Right Trigger (R2 on DualShock, ZR on Nintendo) | Right Trigger Button |\n| Pause Menu | `R` | Start (OPTIONS on DualShock, Menu on XBox, + on some Nintendo) | Left Trigger Button (While pointing left hand upwards) |\n| Reset Level (While Paused) | `Y` | South Button (Cross on DualShock, A on XBox, B on Nintendo) | Right Trigger Button (While pointing right hand downwards) |\n| Unpause | `N` | East Button (Circle on DualShock, B on XBox, A on Nintendo) | Right Trigger Button (While pointing right hand upwards) |\n| Run | Left Shift (Hold) / Caps Lock (Toggle) | Press Left Analog Stick (Toggle) | Left Grip Button (Hold) |\n| Crawl | Left CTRL (Hold) / Left Alt (Toggle) | Press Right Analog Stick (Toggle) | Right Grip Button (Hold) |\n| Toggle Map | Space | West Button (Square on DualShock, X on XBox, Y on Nintendo) | Click Left Thumb Stick |\n| Toggle Monster Compass | `C` | North Button (Triangle on DualShock, Y on XBox, X on Nintendo) | Click Right Thumb Stick |\n| Toggle Statistics UI | `E` | South Button (Cross on DualShock, A on XBox, B on Nintendo) | Right Secondary Button (B on Oculus Touch) |\n| Rescale VR UI | N/A | N/A | Right Thumb Stick (While paused (leaderboard open in deathmatch, stats open in coop), up/down only) |\n| Reset VR Rotation and Position | N/A | N/A | Left Secondary Button (Y on Oculus Touch, while unpaused (leaderboard closed in deathmatch, stats closed in coop), have head in natural centre position while doing this) |\n| Reset VR Height | N/A | N/A | Left Secondary Button (Y on Oculus Touch, while paused (leaderboard open in deathmatch, stats open in coop), place one controller on the floor whilst doing this) |\n\n## Instructions\n\nInstructions can be found in the README for [PyMaze](https://github.com/TollyH/pymaze).\n\n---\n\n**Copyright © 2023  Ptolemy Hill, Finlay Griffiths, and Tomas Reynolds**\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ftollyh%2Funitymaze","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Ftollyh%2Funitymaze","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ftollyh%2Funitymaze/lists"}