{"id":28395097,"url":"https://github.com/townyadvanced/townycombat","last_synced_at":"2025-10-08T02:42:16.377Z","repository":{"id":40419293,"uuid":"475406612","full_name":"TownyAdvanced/TownyCombat","owner":"TownyAdvanced","description":"A combat plugin for Towny","archived":false,"fork":false,"pushed_at":"2025-01-11T20:50:25.000Z","size":368,"stargazers_count":8,"open_issues_count":8,"forks_count":5,"subscribers_count":2,"default_branch":"master","last_synced_at":"2025-06-12T00:45:01.619Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"Java","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"other","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/TownyAdvanced.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE.md","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2022-03-29T11:14:56.000Z","updated_at":"2025-01-11T20:49:28.000Z","dependencies_parsed_at":"2024-01-13T13:30:36.744Z","dependency_job_id":"12dcb668-4876-40ab-b7be-3bac028762a1","html_url":"https://github.com/TownyAdvanced/TownyCombat","commit_stats":null,"previous_names":[],"tags_count":17,"template":false,"template_full_name":null,"purl":"pkg:github/TownyAdvanced/TownyCombat","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/TownyAdvanced%2FTownyCombat","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/TownyAdvanced%2FTownyCombat/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/TownyAdvanced%2FTownyCombat/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/TownyAdvanced%2FTownyCombat/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/TownyAdvanced","download_url":"https://codeload.github.com/TownyAdvanced/TownyCombat/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/TownyAdvanced%2FTownyCombat/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":278879602,"owners_count":26061919,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","status":"online","status_checked_at":"2025-10-08T02:00:06.501Z","response_time":56,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2025-05-31T19:38:59.379Z","updated_at":"2025-10-08T02:42:16.356Z","avatar_url":"https://github.com/TownyAdvanced.png","language":"Java","funding_links":[],"categories":[],"sub_categories":[],"readme":"# TownyCombat\nA combat plugin for Towny, containing some fun combat/battle/pvp features.\n\n## Features\n- :bricks: **Prevent Towny-Block-Glitching by quick-block-place/destroy**\n  - Via a secret magical method.\n  - Try it and see!\n\n- :unlock: **Unlock Combat for Regular Players**\n\n  - :guard: :guard: :guard: **Battlefield Roles**\n    - Each player can type ```/tcm changerole``` to choose a Battlefield Role, giving them unique advantages \u0026 disadvantages:\u003cbr\u003e\u003cbr\u003e\n      - Light Infantry\u003cbr\u003e\n        ![image](https://github.com/TownyAdvanced/TownyCombat/assets/50219223/60b7232a-94c6-420f-8424-7bd236a37f91)\n      - Light Cavalry\u003cbr\u003e\n        ![image](https://github.com/TownyAdvanced/TownyCombat/assets/50219223/2c91037a-7aa1-4e05-b555-8b4480996b1b)\n      - Medium Infantry\u003cbr\u003e\n        ![image](https://github.com/TownyAdvanced/TownyCombat/assets/50219223/c87a2883-7707-4c97-a8db-7fa6df12328b)\n      - Medium Cavalry\u003cbr\u003e\n        ![image](https://github.com/TownyAdvanced/TownyCombat/assets/50219223/a75ff032-2e3d-4186-b873-66d57e2a781c)\n      - Heavy Infantry\u003cbr\u003e\n        ![image](https://github.com/TownyAdvanced/TownyCombat/assets/50219223/8fc4e848-f0de-4d8a-bd8f-00095cdd7a70)\n      - Heavy Cavalry\u003cbr\u003e\n        ![image](https://github.com/TownyAdvanced/TownyCombat/assets/50219223/024478f5-631b-44df-b3b2-3474a9ec4d08) \n      \u003cbr\u003e\n    - *With this feature, players no longer require excessively expensive armor and weapons to be competitive during battles.*\n  \n  - :sparkling_heart: **Potion Transmuter**\n    - Potions of Healing are automatically Transmuted into Special Potions of Regeneration.\n    - The healing is +50% of the source potion, but delivered over 15 seconds rather than instantly.\n    - *With this feature, players no longer require elite-level inventory management skills to manage their healing during battles.*\n\n- :horse: **Cavalry Enhancements**\n  - Overview:\n    - Mounted Horses (*aka cavalry*) play the role of \"Tanks\" on the battlefield: tough + mobile + powerful shot. \n  - Special Abilities:\n    - Cavalry Power Shot: Strength III Damage Bonus for 1 hit. Cooldown for 10 seconds.\n    - Missile Shield: Both horse and rider are immune to arrows fired from bows (but not crossbows).\n    - Resistance to PVP Attack Damage: +70% .\n    - Do not rear up on taking damage.\n    - Teleport with player on /n or /t spawn.\n  - Special Vulnerabilities:\n    - Take +9 damage when hit by a spear in PVP.\n\n- :new: **New Weapon**\n  - Spear\u003cbr\u003e\n    ![image](https://user-images.githubusercontent.com/50219223/236872422-90922285-a49e-497a-9528-97a4581ca6db.png)    \n  - *Note: The spear bonus can also be given to custom-model weapons. See config file for mode details.*\n\n- :footprints: **Tactical Invisibilty**\n  - Use stealth tactics by going invisible on the dynmap.\n  - This feature allows players to use many stealth tactics, in exchange for showing less activity on the dynmap.\n  - There are 2 Modes:\n    - Automatic: You disappear from the map when in the wilderness.\n    - Triggered: You disappear from the map when holding a certain combination of items in your hands (*e.g. double diamond swords*).  \n\n- :coffin: **Keep Inventory on Death**\n  - If you die within 400 blocks of a town-homeblock, you keep your inventory and levels.\n  - Any tools/weapons/armour in your inventory are subject to a 5% degrade.\n\n## Player Commands\n- ```/resident```: View your Battlefield Role.\n- ```/tcm changerole```: Change your Battlefield Role.\n\n## Admin Commands\n- ```/tcma reload```: Reload config and language settings.\n\n## Installation\n1. Ensure your server has *Towny 0.98.4.0* or newer.\n2. Download the latest ***TownyCombat.jar*** from [here](https://github.com/TownyAdvanced/TownyCombat/releases).\n3. Drop the jar into your plugins folder.\n4. Restart your server.\n5. Edit the file /TownyCombat/config.yml, and configure (***By Default, all features will be configured to off***).\n6. Restart your server.\n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ftownyadvanced%2Ftownycombat","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Ftownyadvanced%2Ftownycombat","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ftownyadvanced%2Ftownycombat/lists"}