{"id":25001620,"url":"https://github.com/trymorez/unity-2d-platformer","last_synced_at":"2026-05-18T11:02:03.359Z","repository":{"id":270309080,"uuid":"909961837","full_name":"trymorez/unity-2d-platformer","owner":"trymorez","description":"Unity 2D platformer prototype","archived":false,"fork":false,"pushed_at":"2025-01-29T12:02:58.000Z","size":49388,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-09-15T11:42:35.854Z","etag":null,"topics":["2d-platformer","csharp","game","game-development","portfolio","unity"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/trymorez.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2024-12-30T06:49:30.000Z","updated_at":"2025-01-29T12:03:01.000Z","dependencies_parsed_at":"2025-07-24T13:51:27.493Z","dependency_job_id":null,"html_url":"https://github.com/trymorez/unity-2d-platformer","commit_stats":null,"previous_names":["trymorez/crazydungeon1","trymorez/unity-2d-platformer"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/trymorez/unity-2d-platformer","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/trymorez%2Funity-2d-platformer","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/trymorez%2Funity-2d-platformer/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/trymorez%2Funity-2d-platformer/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/trymorez%2Funity-2d-platformer/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/trymorez","download_url":"https://codeload.github.com/trymorez/unity-2d-platformer/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/trymorez%2Funity-2d-platformer/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":33175835,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-05-18T09:27:30.708Z","status":"ssl_error","status_checked_at":"2026-05-18T09:27:28.300Z","response_time":71,"last_error":"SSL_connect returned=1 errno=0 peeraddr=140.82.121.5:443 state=error: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["2d-platformer","csharp","game","game-development","portfolio","unity"],"created_at":"2025-02-04T20:37:21.827Z","updated_at":"2026-05-18T11:02:03.306Z","avatar_url":"https://github.com/trymorez.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"\n# Crazy Dungeon\n\n[**[Play Game!]**](https://trymorez.github.io/unity-2d-platformer/Build/index.html)\n\nCrazy Dungeon is a simple 2D platformer game that I'm currently developing to learn Unity and build my portfolio. It's still in the very early stages, but I plan to add a variety of enemies, hazards, and platform types.\n\n- Recommended Unity version: Unity 6 (6000.0.32f1 and later)\n\n## Screenshots\n\n![screenshot](Assets/ScreenShot/screenshot01.png)\n![screenshot](Assets/ScreenShot/screenshot02.png)\n![screenshot](Assets/ScreenShot/screenshot03.png)\n![screenshot](Assets/ScreenShot/screenshot04.png)\n\n## Used Assets\n\n**2D Sprites**\n- Pixel Adventure 1 (https://pixelfrog-assets.itch.io/pixel-adventure-1)\n- Pixel Adventure 2 (https://pixelfrog-assets.itch.io/pixel-adventure-2)\n- Kings and Pigs (https://pixelfrog-assets.itch.io/kings-and-pigs)\n- Tiny Swords (https://pixelfrog-assets.itch.io/tiny-swords)\n\n\n## Version History\n**v 0.3 (2025-01-28)**\n- Fixed several bugs for WebGL build\n\n**v 0.27 (2025-01-09)**\n- A new enemy type (bluebird) has been added\n- Added new effect for player jump attack\n\n**v 0.26 (2025-01-08)**\n- Options dialog box has been added (Press ESC to open Options dialog box)\n- Sound and music volume slider has been moved to the options dialog box\n- The game over dialog box has been redesigned\n- The player can't take damage while dead\n\n**v 0.252 (2025-01-07)**\n- Provided default values for sound and music volume in case there are no PlayerPrefs yet\n\n**v 0.25 (2025-01-07)**\n- BGM added\n- BGM volume slider\n- Refactored sound and BGM manager so it doesn't require reference to volume sliders\n\n**v 0.24 (2025-01-06)**\n- Refactored moving platform class to share parent class with rotating saw\n- Rotating saw added\n- Level transition effect added\n- Player appearing effect added\n\n**v 0.22 (2025-01-05)**\n- Moving platform added\n- Falling platform added\n- Score popup's sorting layer increased\n- Stage 2 Edited\n\n**v 0.19 (2025-01-04)**\n- Added instant death zone (level pit)\n- Added rotating spike ball\n- Score animation improved\n- Gem item added\n- Fixed jumping anomaly at platform edges\n- Stage 1 Edited\n\n**v 0.18 (2025-01-03)**\n- Score system added\n- Score animation added(when you kill enemy)\n- Door animation added\n\n**v 0.17 (2025-01-03)**\n- Level progress mechanism(door) added.\n- Level(dummy) 2, 3 added.\n\n**v 0.16 (2025-01-02)**\n- Player attack (step on) sound added\n- Prevents players and enemies from colliding again for a certain amount of time after colliding\n- Button animation in game over screen restored\n- Changed colliders of player characters and enemy characters to capsule colliders to improve collision accuracy\n- Added text to show the level when starting a level\n\n**v 0.153 (2025-01-01)**\n- Sound volume is saved between sessions\n\n**v 0.152 (2025-01-01)**\n- Player short jump restored\n- Provides a little jump when the player character steps on an enemy\n- Implemented sound library and sound manager\n- Added basic jump sound effect\n- Enemy movement routine revised\n\n**v 0.15 (2024-12-31)**\n* Player character dead animation added\n* Game over screen now works properly\n* Added 1st basic enemy type (mushroom)\n\n**v 0.1 - (2024-12-30)**\n- Initial version\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ftrymorez%2Funity-2d-platformer","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Ftrymorez%2Funity-2d-platformer","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ftrymorez%2Funity-2d-platformer/lists"}