{"id":13522997,"url":"https://github.com/ttddee/Cascade","last_synced_at":"2025-04-01T00:30:33.377Z","repository":{"id":38404722,"uuid":"292248527","full_name":"ttddee/Cascade","owner":"ttddee","description":"Node-based image editor with GPU-acceleration.","archived":false,"fork":false,"pushed_at":"2024-07-06T20:26:10.000Z","size":7557,"stargazers_count":713,"open_issues_count":31,"forks_count":31,"subscribers_count":14,"default_branch":"master","last_synced_at":"2024-08-02T06:14:35.910Z","etag":null,"topics":["gpu-acceleration","image-editor","node-based","vulkan"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"gpl-3.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/ttddee.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2020-09-02T10:11:03.000Z","updated_at":"2024-08-01T23:30:54.000Z","dependencies_parsed_at":"2024-07-06T21:44:59.645Z","dependency_job_id":null,"html_url":"https://github.com/ttddee/Cascade","commit_stats":null,"previous_names":[],"tags_count":11,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ttddee%2FCascade","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ttddee%2FCascade/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ttddee%2FCascade/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ttddee%2FCascade/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/ttddee","download_url":"https://codeload.github.com/ttddee/Cascade/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":222688170,"owners_count":17023297,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["gpu-acceleration","image-editor","node-based","vulkan"],"created_at":"2024-08-01T06:00:54.415Z","updated_at":"2024-11-02T07:31:03.428Z","avatar_url":"https://github.com/ttddee.png","language":"C++","readme":"\u003chr\u003e\n\n\u003cp align=\"center\"\u003e\n  \u003cimg src=\"design/logo/cascade-logo-full.png\" width=\"500\"\u003e\n\u003c/p\u003e\n\n\u003ch3 align=\"center\"\u003e\n  node-based image editor\n\u003c/h3\u003e\n\n\u003chr\u003e\n\u003cdiv align=\"center\"\u003e\nWelcome to the Cascade project!\n\n[Usage](https://cascadedocs.readthedocs.io/en/latest/usage.html) - [Quickstart](https://cascadedocs.readthedocs.io/en/latest/quickstart.html) - [Building from Source](https://cascadedocs.readthedocs.io/en/latest/buildingfromsource.html) - [Contributing](https://cascadedocs.readthedocs.io/en/latest/contributing.html) - [Documentation](https://cascadedocs.readthedocs.io/en/latest/index.html)\n\u003c/div\u003e\n\u003chr\u003e\n\n![Cascade](screenshots/csc-screen03.jpg)   \n\n![Cascade](screenshots/csc-screen02.jpg) \n\n## Features at a glance\n\n- Non-destructive, node-based editing workflow.\n- Batch processing.\n- All image processing is done on the GPU.\n- 32 bit (per channel), linear color pipeline.\n- Support for the most common color spaces and file formats.\n- You can write your own image processing effects using GLSL. A quick introduction on how to do that is [here](https://cascadedocs.readthedocs.io/en/latest/writingshader.html).\n- Or you can use existing [ISF shaders](https://cascadedocs.readthedocs.io/en/latest/isfshaders.html) to add effects to your images.\n\n## Download\n\nCascade is free software. If you want to try it out, get started [here](https://cascadedocs.readthedocs.io/en/latest/usage.html).\n\nIf you want to get involved or have questions, please join our [Discord](https://discord.gg/SHPHqgKtFM) and see [the page about contributing](https://cascadedocs.readthedocs.io/en/latest/contributing.html).\n\n## Tech\n\nCascade is written in C++ and runs on Windows and Linux. You will need a [Vulkan-compatible GPU](https://vulkan.gpuinfo.org/) to run the software.\n\nThe GUI was created in [Qt](https://www.qt.io/) and all rendering is done on the GPU through [Vulkan](https://www.vulkan.org/) with GLSL as shading language.\n\nFor IO and color space conversion we are using [OpenImageIO](https://github.com/OpenImageIO/oiio)/[OpenColorIO](https://opencolorio.org/).\n\nMultithreaded computations on the CPU are done with [TBB](https://github.com/oneapi-src/oneTBB).\n\n\n","funding_links":[],"categories":["Texture","Applications","C++","Digital Content Creation Software (DCCs)"],"sub_categories":["3D \u0026 Visuals","2D"],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fttddee%2FCascade","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fttddee%2FCascade","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fttddee%2FCascade/lists"}