{"id":20730518,"url":"https://github.com/ttfh/teardown-converter","last_synced_at":"2026-03-13T00:03:43.671Z","repository":{"id":37238389,"uuid":"490759758","full_name":"TTFH/Teardown-Converter","owner":"TTFH","description":"An application for parsing and converting maps of the game Teardown from binary format (.tdbin) to editable format (.xml, .vox)","archived":false,"fork":false,"pushed_at":"2024-03-29T17:02:20.000Z","size":17948,"stargazers_count":23,"open_issues_count":0,"forks_count":2,"subscribers_count":1,"default_branch":"main","last_synced_at":"2024-03-29T18:23:44.405Z","etag":null,"topics":["binary-parser","converter","voxels"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"gpl-3.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/TTFH.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null}},"created_at":"2022-05-10T15:36:35.000Z","updated_at":"2024-03-29T18:23:46.343Z","dependencies_parsed_at":"2024-03-11T22:36:45.545Z","dependency_job_id":"273d2529-c8d6-4363-aa1c-e6d9040cae3b","html_url":"https://github.com/TTFH/Teardown-Converter","commit_stats":null,"previous_names":[],"tags_count":24,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/TTFH%2FTeardown-Converter","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/TTFH%2FTeardown-Converter/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/TTFH%2FTeardown-Converter/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/TTFH%2FTeardown-Converter/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/TTFH","download_url":"https://codeload.github.com/TTFH/Teardown-Converter/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":250522299,"owners_count":21444511,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["binary-parser","converter","voxels"],"created_at":"2024-11-17T05:11:50.230Z","updated_at":"2026-03-13T00:03:43.649Z","avatar_url":"https://github.com/TTFH.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Teardown Converter\n\n**Teardown Converter** is an application for parsing and converting maps from the game Teardown.  \nIt allows to convert maps from the binary .tdbin format into editable .xml and .vox formats.\n\n![UI](https://github.com/TTFH/Teardown-Converter/blob/main/converter_ui.png)\n\n## How to download and use\n\u003e [!Note]\n\u003e You can download this tool from the [Releases page](https://github.com/TTFH/Teardown-Converter/releases) on GitHub.\n\n\u003e [!Tip]\n\u003e You may encounter red voxels in the editor, these are added to keep the original shape size when splitting compounds or removing snow.\n\u003e To hide these red voxels, press Shift + V in the editor to toggle their visibility.\n\n\u003e [!Important]\n\u003e This tool leaves uncompressed .tdbin files in the next locations, you can delete them to save disk space.\n\u003e `AppData\\Local\\Teardown\\quicksave.tdbin`,`Teardown\\data\\bin\\*.tdbin`,`Teardown\\dlcs\\*\\*.tdbin` \u0026 `./*.tdbin`\n\n\u003e [!Caution]\n\u003e Those files may be outdated and needs to be manually removed to convert maps from the latest game version.\n\n## How to compile\n1. Open a **Terminal or Command Prompt** in the folder containing the `Makefile`.\n2. Run the following command:\n```bash\n    make\n```\n3. After compilation, the executable will be located in the `/release` folder.\n\n![Editor Example](https://github.com/TTFH/Teardown-Converter/blob/main/converter_map.png)  \n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fttfh%2Fteardown-converter","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fttfh%2Fteardown-converter","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fttfh%2Fteardown-converter/lists"}