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Count](https://img.shields.io/github/downloads/turtle-insect/GvasViewer/total.svg)\n\n![image](https://github.com/user-attachments/assets/c3a04c40-d767-44a7-93a4-b7699708dee0)  \nex) Dragon Quest VII Reimagined  \n\n# What is ?\nGvasViewer  \n[Unreal Engine](https://www.unrealengine.com/) Gvas Savedata Format File Viewer\n\n# Advance\n* Windows 11(or 10)\n* [.NET 10](https://dotnet.microsoft.com/en-us/download/dotnet/10.0)\n* ※ oo2core_9_win64.dll\n\n# Usage\n* Prepare GVAS files\n* File -\u003e Open\n* Using the Tree View\n\n## ArrayProperty's Import\nYou must have at least one property.  \nCharacter encoding is UTF-8.  \nIf the first character is a #, skip insertion.  \nSkip insertion for empty lines.  \n```\n# skip sample\n\n# insert sample\nabc\n```\n\n## MapProperty's Import\nYou must have at least one property.  \nCharacter encoding is UTF-8.  \nIf the first character is a #, skip insertion.  \nSkip insertion for empty lines.  \nTreat tabs as delimiters.  \nSkip insertion when the split by the delimiter does not result in exactly two elements.  \n```\n# skip sample\nabc\nabc\tdef\tghi\n\n# insert sample\nabc\tdef\n```\n\n## oo2core_9_win64.dll\n* Download `EpicInstaller` from the [Epic Games Store](https://www.epicgames.com/)\n* Install the Epic Games Launcher\n* Install Unreal Engine 5.7.4\n* Search for `oo2core_9_win64.dll` in the Unreal Engine installation folder\n* Copy `oo2core_9_win64.dll` to the same folder as the executable file\n\n# Build\n* [Visual Studio 2026](https://visualstudio.microsoft.com/)\n\n# Developer\nunique File's Format\n[IFileFormat](https://github.com/turtle-insect/GvasViewer/blob/main/GvasViewer/FileFormat/IFileFormat.cs)  \nimplementation this Interface\n\n[SaveData](https://github.com/turtle-insect/GvasViewer/blob/main/GvasViewer/SaveData.cs) `Load` method  \nIf you want to add a unique structure, you can do so in this file as well  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