{"id":15148779,"url":"https://github.com/tx00100xt/serioussamclassic","last_synced_at":"2025-04-05T17:03:48.616Z","repository":{"id":39596106,"uuid":"490742641","full_name":"tx00100xt/SeriousSamClassic","owner":"tx00100xt","description":"Open source game engine version developed by Croteam for Serious Sam Classic (Windows, Linux, FreeBSD, OpenBSD, NetBSD, macOS, Raspberry Pi OS). 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Serious Sam Classic\n[![Build status](https://github.com/tx00100xt/SeriousSamClassic/actions/workflows/cibuild.yml/badge.svg)](https://github.com/tx00100xt//SeriousSamClassic/actions/)\n[![License: GPL v2](https://img.shields.io/badge/License-GPL_v2-blue.svg)](https://www.gnu.org/licenses/old-licenses/gpl-2.0.en.html)\n[![GitHub release (latest by date)](https://img.shields.io/github/v/release/tx00100xt/SeriousSamClassic)](https://github.com/tx00100xt/SeriousSamClassic/releases/tag/1.10.7)\n[![Github downloads](https://img.shields.io/github/downloads/tx00100xt/SeriousSamClassic/total.svg?logo=github\u0026logoColor=white\u0026style=flat-square\u0026color=E75776)](https://github.com/tx00100xt/SeriousSamClassic/releases/)\n\nThis is the source code for Serious Engine v.1.10, including the following projects:\n\n* `DedicatedServer`\n* `Ecc` The *Entity Class Compiler*, a custom build tool used to compile *.es files\n* `Engine` Serious Engine 1.10\n* `EngineGUI` Common GUI things for game tools\n* `EntitiesMP` All the entity logic\n* `GameGUIMP` Common GUI things for game tools\n* `GameMP` All the game logic\n* `Modeler` Serious Modeler\n* `RCon` Used to connect to servers using an admin password\n* `SeriousSam` The main game executable\n* `SeriousSkaStudio` Serious Ska Studio\n* `WorldEditor` Serious Editor\n* `DecodeReport` Used to decode crash *.rpt files\n* `Depend` Used to build a list of dependency files based on a list of root files\n* `LWSkaExporter` Exporter for use in LightWave\n* `MakeFONT` Used for generating *.fnt files\n* `TexConv` Used for converting *.tex files to *.tga images\n* `Shaders` Compiled shaders\n* `GameAgent` The serverlist masterserver written in Python\n* `libogg`, `libvorbis` Third party libraries used for playing OGG-encoded ingame music (see http://www.vorbis.com/ for more information)\n\nBuilding\n--------\nMore detailed information about building the game for different operating systems and different platforms can be found on the [SeriousSamClassic wiki.](https://github.com/tx00100xt/SeriousSamClassic/wiki)\n\nThere are still many asserts in the engine. Most of them are irrelevant and should be removed, but while it's not done, the asserts will effectively kill the engine when triggered in the Debug build. Use Release or RelWithDebInfo build if you intend to play (automatically set as RelWithDebInfo in the build scripts).\n\n### Linux\n\n#### Setting up the repository\n\nType this in your terminal:\n\n```\ngit clone https://github.com/tx00100xt/SeriousSamClassic.git\n```\n\n#### Copy official game data (optional)\n\nIf you have access to a copy of the game (either by CD or through Steam),\nyou can copy the *.gro files from the game directory to the repository.\n(SeriousSamClassic/SamTFE is the directory of the game Serious Sam Classic The First Encounter, SeriousSamClassic/SamTSE is the directory of the game Serious Sam Classic The Second Encounter)\n\n#### Building (for SS:TFE and SS:TSE)\n\nType this in your terminal:\n\n```\ncd SeriousSamClassic\nmkdir build\ncd build\ncmake ..\nmake -j4\nmake install\n```\nIf you prefer **ninja**, then add key **-GNinja** to the cmake. And replace the **make** command with **ninja**.\n\n### Ubuntu \nInstead of building you can install packages from ppa by adding ppa:tx00100xt/serioussam to your system's Software Sources.\n```bash\nsudo add-apt-repository ppa:tx00100xt/serioussamclassic\nsudo apt update\n```\nThis PPA can be added to your system manually by copying the lines below and adding them to your system's software sources.\n```\ndeb https://ppa.launchpadcontent.net/tx00100xt/serioussamclassic/ubuntu YOUR_UBUNTU_VERSION_HERE main \ndeb-src https://ppa.launchpadcontent.net/tx00100xt/serioussamclassic/ubuntu YOUR_UBUNTU_VERSION_HERE main  \n```\nAfter adding ppa, run the commands:\n```bash\nsudo apt install serioussamclassic serioussamclassic-xplus\n```\n\n### Gentoo\nTo build the game, use the ebuild included in the official Gentoo repository.  \nhttps://packages.gentoo.org/packages/games-fps/serioussam  \nThis ebuild uses the repo https://github.com/tx00100xt/SeriousSamClassic-VK which   \nadditionally contains the Vulkan render. Everything else is identical to this repository.\n\nYou will also need CD images of the games Serious Sam Classic The First Encounter and  \nSerious Sam Classic The First Encounter.\n\nType this in your terminal:\n\n```\necho \"games-fps/serioussam -vulkan\" \u003e\u003e /etc/portage/package.use/serioussam\nemerge -av serioussam --autounmask=y\n```\n\nFor game add-ons, use a [serioussam-overlay](https://github.com/tx00100xt/serioussam-overlay) containing ready-made ebuilds for building the add-ons.  \n\nType this in your terminal:\n\n```\nemerge eselect-repository\neselect repository enable serioussam\nemaint sync --repo serioussam\n```\nThe list of add-ons can be found in [README](https://github.com/tx00100xt/serioussam-overlay/tree/main?tab=readme-ov-file#ebuilds)\n\n### Arch Linux\n\nTo build a game under Arch Linux you can use the package from AUR: https://aur.archlinux.org/packages/serioussam\n\n### Raspberry Pi\n\nThe build for raspberry pi is similar to the build for Linux, you just need to add an additional build key.\n\n```\ncd SeriousSamClassic\nmkdir build\ncd build\ncmake -DRPI4=TRUE ..\nmake -j4\nmake install\n```\n\n### FreeBSD\n\n#### Setting up the repository\n\nType this in your terminal:\n\n```\ngit clone https://github.com/tx00100xt/SeriousSamClassic.git\n```\n\n#### Copy official game data (optional)\n\nIf you have access to a copy of the game (either by CD or through Steam),\nyou can copy the *.gro files from the game directory to the repository.\n(SeriousSamClassic/SamTFE is the directory of the game Serious Sam Classic The First Encounter, SeriousSamClassic/SamTSE is the directory of the game Serious Sam Classic The Second Encounter)\n\n#### Building (for SS:TFE and SS:TSE)\n\nType this in your terminal:\n\n```\ncd SeriousSamClassic\nmkdir build\ncd build\ncmake ..\nmake -j4\nmake install\n```\nIf you prefer **ninja**, then add key **-GNinja** to the cmake. And replace the **make** command with **ninja**.\nFor **i386** architecture, add key **-DUSE_ASM=OFF** to **cmake**.\nTo build a binary package for installation on the system, you can use the template:\nhttps://github.com/tx00100xt/SeriousSamClassic/tree/main/templates\n\n### OpenBSD\n\n#### Install the required packages\n```\ndoas pkg_add bison cmake ninja git sdl2 libogg libvorbis\n```\n#### Setting up the repository\n\n```\ngit clone https://github.com/jasperla/openbsd-wip.git\n```\nAdd the path to **openbsd-wip** to **PORTSDIR_PATH** in **/etc/mk.conf**\nType this in your terminal:\n```\ncd openbsd-wip/games/serioussam\nmake install\n```\n#### Copy official game data\n\nCopy all content of the original game to the appropriate directories:\n```\n~/.local/share/Serious-Engine/serioussam/ - for Serious Sam Classic The First Encounter\n~/.local/share/Serious-Engine/serioussamse/ - for Serious Sam Classic The Second Encounter\n```\nTo start the game type in console: **serioussam** or **serioussamse**. You can also use the launch of the game through the menu.\nFor more information, type in the console: **man serioussam**\n\n### NetBSD\n\nInstall required dependencies:\n```\nsudo pkgin install cmake nasm bison SDL2 libogg libvorbis\n```\n#### Copy official game data\n\nIf you have access to a copy of the game (either by CD or through Steam), you can copy the *.gro files from the game directory to the repository. (SeriousSamClassic/SamTFE is the directory of the game Serious Sam Classic The First Encounter, SeriousSamClassic/SamTSE is the directory of the game Serious Sam Classic The Second Encounter)\n\nType this in your terminal:\n```\ncd SeriousSamClassic\nmkdir build\ncd build\ncmake ..\nmake -j4\nmake install\n```\nFor **i386** use **cmake .. -DUSE_ASM=OFF**\nTo build a binary package for installation on the system, you can use the template:\nhttps://github.com/tx00100xt/SeriousSamClassic/tree/main/templates\n\n### macOS\n\n#### Install dependes\n\n```\nbrew install bison flex sdl2 libogg libvorbis zlib-ng cmake git\n```\n\n#### Setting up the repository\n\nType this in your terminal:\n\n```\ngit clone https://github.com/tx00100xt/SeriousSamClassic.git\n```\n\n#### Copy official game data (optional)\n\nIf you have access to a copy of the game (either by CD or through Steam),\nyou can copy the *.gro files from the game directory to the repository.\n(SeriousSamClassic/SamTFE is the directory of the game Serious Sam Classic The First Encounter, SeriousSamClassic/SamTSE is the directory of the game Serious Sam Classic The Second Encounter)\n\n#### Building (for SS:TFE and SS:TSE)\n\nType this in your terminal:\n\n```\ncd SeriousSamClassic\nmkdir build\ncd build\ncmake ..\nmake -j4\nmake install\n```\n\nFlatpak\n-------\n[![Serious Sam Classic on flathub](https://flathub.org/api/badge?locale=en)](https://flathub.org/apps/io.itch.tx00100xt.SeriousSamClassic)   \nYou can also install the game using flatpak from the flathub repository. When you first start the game,  \nyou will be asked to place your game data along the following paths:\n```\n~/.var/app/io.itch.tx00100xt.SeriousSamClassic/data/Serious-Engine/serioussam\n```\n```\n~/.var/app/io.itch.tx00100xt.SeriousSamClassic/data/Serious-Engine/serioussamse\n```\nYou can place game data in these paths before starting the game. Then the game will start immediately.  \nTo start the game, use the application menu. More detailed information about flatpak on the [SeriousSamClassic Flatpak wiki.](https://github.com/tx00100xt/SeriousSamClassic/wiki/Flatpak.md)\n\nSnap\n----\n[![Get it from the Snap Store](https://snapcraft.io/static/images/badges/en/snap-store-black.svg)](https://snapcraft.io/serioussam)   \nYou can also install the game using snap from the snapcraft. When you first start the game,  \nyou will be asked to place your game data along the following paths:\n```\n~/snap/serioussam/current/.local/share/Serious-Engine/serioussam\n```\n```\n~/snap/serioussam/current/.local/share/Serious-Engine/serioussamse\n```\nYou can place game data in these paths before starting the game. Then the game will start immediately.  \nTo start the game, use the application menu. More detailed information about snap on the [SeriousSamClassic Snap wiki.](https://github.com/tx00100xt/SeriousSamClassic/wiki/Snap.md)\n\nAppImage\n--------\n[![Get Appimage](https://raw.githubusercontent.com/srevinsaju/get-appimage/master/static/badges/get-appimage-branding-blue.png)](https://github.com/tx00100xt/SeriousSamClassic/releases/tag/1.10.6d)\n   \nYou can also run the game using AppImage. When you first start the game,  \nyou will be asked to place your game data along the following paths:\n```\n~/.local/share/Serious-Engine/serioussam\n```\n```\n~/.local/share/Serious-Engine/serioussamse\n```\nYou can place game data in these paths before starting the game. Then the game will start immediately.  \nYou can also place your game data anywhere in your home directory. The first time you start the game, it will find it itself.\nAppImage also contains libraries for the modification of XPLUS. Download:\n```\nwget https://archive.org/download/sam-tfe-xplus/SamTFE-XPLUS.tar.xz\nwget https://archive.org/download/sam-tse-xplus/SamTSE-XPLUS.tar.xz\n```\nAnd unpack it to the root directory of game resources. After unpacking the archives for the XPLUS mod, simply select this mod in the game menu.\nYou can build your AppImage using the build script. Type this in your terminal:\n```\n./build-appimage.sh\n```\nRunning\n-------\n\nYou can buy the original games on Steam, as a part of a bundle with Serious Sam Revolution ( http://store.steampowered.com/app/227780 )\n\n## Serious Sam Classic The First Encounter\n\n### Running the game\n\n1. Locate the game directory for \"Serious Sam Classic The First Encounter\" ([steam](https://store.steampowered.com/app/41050/Serious_Sam_Classic_The_First_Encounter/))\n1. Build game from source code or [Download latest release](https://github.com/tx00100xt/SeriousSamClassic/releases) and copy the latest files from the game directory to SamTFE/Bin\n1. Copy all *.gro files, Help folder and Levels folder from the game directory to SamTFE directory.\n   At the current time the files are:\n   * Help (folder)\n   * Levels (folder)\n   * 1_00_ExtraTools.gro\n   * 1_00_music.gro\n   * 1_00c.gro\n   * 1_00c_Logo.gro\n   * 1_00c_scripts.gro\n   * 1_04_patch.gro\n1. Start the game\n   * ./run_game.sh or ./run_game_hud.sh (for start game with MangoHUD)\n\n## Serious Sam Classic The Second Encounter\n\n### Running the game\n\n1. Locate the game directory for \"Serious Sam Classic The Second Encounter\" ([steam](https://store.steampowered.com/app/41060/Serious_Sam_Classic_The_Second_Encounter/))\n1. Build game from source code or [Download latest release](https://github.com/tx00100xt/SeriousSamClassic/releases) and copy the latest files from the game directory to SamTSE/Bin\n1. Copy all *.gro files and Help folder from the game directory to SamTSE directory.\n   At the current time the files are:\n   * Help (folder)\n   * SE1_00.gro\n   * SE1_00_Extra.gro\n   * SE1_00_ExtraTools.gro\n   * SE1_00_Levels.gro\n   * SE1_00_Logo.gro\n   * SE1_00_Music.gro\n   * 1_04_patch.gro\n   * 1_07_tools.gro\n1. Start the game\n   * ./run_game.sh or ./run_game_hud.sh (for start game with MangoHUD)\n\n## Install the game in system (/usr/bin;/usr/lib/;/usr/share)\n\n1. Just add string for cmake command:\n```\ncmake -DCMAKE_INSTALL_PREFIX:PATH=/usr \n```\n2. Build game from source code.\n3. Install the game: \n```\ncd build\nsudo make install\n```\n4.   Put game data in (Recommended):\n```\n/usr/share/serioussam/ - for TFE\n/usr/share/serioussamse/ - for TSE\n```\nor\n```\n~/.local/share/Serious-Engine/serioussam/ - for TFE\n~/.local/share/Serious-Engine/serioussamse/ - for TSE\n```\n4. Type in console:\n```\nserioussam       \t# for run Serious Sam Classic The First Encounter\n```\n  or\n```\nserioussamse       \t# for run Serious Sam Classic The Second Encounter\n```\n**Note:** If the game does not find the data on the recommended paths, then it will independently perform a search.\nPlease note that when installing the game on a system, all content of the original game is required (including directories: Controls, Data, Demos, Help, and so on) in directories **/usr/share/serioussam(se)** or **~/.local/share/Serious-Engine/serioussam(se)**, depending on the directory you select.\nYou can see a more detailed description in the [Wiki](https://github.com/tx00100xt/SeriousSamClassic/wiki/How-to-building-a-package-for-Debian-or-Ubuntu.md#game-resources).\n\n## Serious Sam Classic XPLUS\n\nWhat is XPLUS?\nXPLUS is a global modification that changes effects, models, weapons, textures to high definition. XPLUS was created by fans of the game Serious Sam and is distributed for free.\nRemark: -JD- and VITEK is author this mod for windows.\n\n![XPLUS Oasis](https://raw.githubusercontent.com/tx00100xt/SeriousSamClassic/main/Images/samxplus_1.png)\n\n![XPLUS Dunes](https://raw.githubusercontent.com/tx00100xt/SeriousSamClassic/main/Images/samxplus_2.png)\n\n![XPLUS Sacred Yards](https://raw.githubusercontent.com/tx00100xt/SeriousSamClassic/main/Images/samxplus_3.png)\n\n### Linux, FreeBSD, macOS, Raspberry PI OS\n\n#### Building XPLUS (for SS:TFE and SS:TSE)\n\nType this in your terminal:\n\n```\ncd SeriousSamClassic\nmkdir build-xplus\ncd build-xplus\ncmake -DXPLUS=TRUE ..\nmake -j4\nmake install\n```\nNote: for Raspberry Pi4 just add **-DRPI4=TRUE** for cmake command.\n\nDownload:\n[Xplus TFE from Google Drive] or [Xplus TFE from pCloud], and unpack to  SeriousSamClassic/SamTFE/Mods directory.\n[Xplus TSE from Google Drive] or [Xplus TSE from pCloud],, and unpack to  SeriousSamClassic/SamTSE/Mods directory.\nYou can also download the archive using curl or wget:\n```\ncd SeriousSamClassic\nwget https://archive.org/download/sam-tfe-xplus/SamTFE-XPLUS.tar.xz\nwget https://archive.org/download/sam-tse-xplus/SamTSE-XPLUS.tar.xz\ntar -xJvpf SamTFE-XPLUS.tar.xz -C SamTFE\ntar -xJvpf SamTSE-XPLUS.tar.xz -C SamTSE\n```\nor\n```\ncd SeriousSamClassic\nfor var in a b c; do wget https://github.com/tx00100xt/serioussam-mods/raw/main/SamTFE-XPLUS/SamTFE-XPLUS.tar.xz.parta$var; done; cat SamTFE-XPLUS.tar.xz.part* \u003e SamTFE-XPLUS.tar.xz\nfor var in a b c; do wget https://github.com/tx00100xt/serioussam-mods/raw/main/SamTSE-XPLUS/SamTSE-XPLUS.tar.xz.parta$var; done; cat SamTSE-XPLUS.tar.xz.part* \u003e SamTSE-XPLUS.tar.xz\ntar -xJvpf SamTFE-XPLUS.tar.xz -C SamTFE\ntar -xJvpf SamTSE-XPLUS.tar.xz -C SamTSE\n```\nTo start the modification, use the game menu - item Modification.\n\nBuilding demo version of the game\n---------------------------------\n\nTo build the demo version of the game, official demo files for Windows and official patches for the game from Croteam are used. \nThese files are automatically downloaded and unpacked in demo build scripts.\n\nType this in your terminal:\n\n```\ngit clone https://github.com/tx00100xt/SeriousSamClassic.git SeriousSamClassic\ncd SeriousSamClassic\n./build-linux64demo.sh        \t    # use build-linux32demo.sh for 32-bits\n```\n\nWindows\n-------\n* This project can be compiled starting from Windows 7 and higher.\n\n1. Download and Install [Visual Studio 2015 Community Edition] or higher.\n2. Download and Install [Windows 10 SDK 10.0.14393.795] or other.\n3. Open the solution in the Sources folder, select Release x64 or Release Win32 and compile it.\n\nSupported Architectures\n----------------------\n* `x86`\n* `aarch64`\n* `e2k` (elbrus)\n\nSupported OS\n-----------\n* `Linux`\n* `FreeBSD`\n* `OpenBSD`\n* `NetBSD`\n* `Windows`\n* `Raspberry PI OS`\n* `macOS`\n\n### Build status\n|CI|Platform|Compiler|Configurations|Platforms|Status|\n|---|---|---|---|---|---|\n|GitHub Actions|Windows, Ubuntu, FreeBSD, Alpine, Raspberry PI OS Lite, macOS|MSVC, GCC, Clang|Release|x86, x64, armv7l, aarch64, riscv64, ppc64le, s390x, mipsel, loongarch64|![GitHub Actions Build Status](https://github.com/tx00100xt/SeriousSamClassic/actions/workflows/cibuild.yml/badge.svg)\n\nYou can download a the automatically build based on the latest commit.  \nTo do this, go to the [Actions tab], select the top workflows, and then Artifacts.\n\nLicense\n-------\n\n* Serious Engine is licensed under the GNU GPL v2 (see LICENSE file).\n* amp11lib is licensed under the GNU GPL v2 (see amp11lib/COPYING file).\n\n### Note:\nThe following applies only to the for Windows build. Because none of the following is used when building under (Linux, *BSD, macOS) systems.\n\u003cpre\u003e\n\nSome of the code included with the engine sources is not licensed under the GNU GPL v2:\n\u003c/pre\u003e\n\n* zlib (located in `Sources/Engine/zlib`) by Jean-loup Gailly and Mark Adler\n* LightWave SDK (located in `Sources/LWSkaExporter/SDK`) by NewTek Inc.\n* libogg/libvorbis (located in `Sources/libogg` and `Sources/libvorbis`) by Xiph.Org Foundation\n\n[io.itch.tx00100xt.SeriousSamClassic]: https://flathub.org/apps/io.itch.tx00100xt.SeriousSamClassic \"Serious Sam Classic on flathub\"\n[Xplus TFE from Google Drive]: https://drive.google.com/file/d/1MPmibfMCGTWFBSGeFWG3uae0zZzJpiKy/view?usp=sharing \"Serious Sam Classic XPLUS Mod\"\n[Xplus TSE from Google Drive]: https://drive.google.com/file/d/1W_UIeVl7y3ZBroM39FmKdngNZuXC7DKv/view?usp=sharing \"Serious Sam Classic XPLUS Mod\"\n[Xplus TFE from pCloud]: https://e1.pcloud.link/publink/show?code=XZ02gRZ4nhrRGPSfV4aEL4IF8GYySafWVJX \"Serious Sam Classic XPLUS Mod\"\n[Xplus TSE from pCloud]: https://e1.pcloud.link/publink/show?code=XZy2gRZ3D7n8fu83SkhIdB1xRaK7y9pKiry \"Serious Sam Classic XPLUS Mod\"\n[Visual Studio 2015 Community Edition]: https://go.microsoft.com/fwlink/?LinkId=615448\u0026clcid=0x409 \"Visual Studio 2015 Community Edition\"\n[Windows 10 SDK 10.0.14393.795]: https://go.microsoft.com/fwlink/p/?LinkId=838916 \"Windows 10 SDK 10.0.14393.795\"\n[Actions tab]: https://github.com/tx00100xt//SeriousSamClassic/actions \"Download Artifacts\"\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ftx00100xt%2Fserioussamclassic","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Ftx00100xt%2Fserioussamclassic","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ftx00100xt%2Fserioussamclassic/lists"}