{"id":18309116,"url":"https://github.com/typicalam/trapped-dread","last_synced_at":"2026-05-15T23:07:19.350Z","repository":{"id":157285642,"uuid":"633399468","full_name":"TypicalAM/trapped-dread","owner":"TypicalAM","description":"Short horror game in OpenGL","archived":false,"fork":false,"pushed_at":"2023-08-07T10:56:14.000Z","size":85350,"stargazers_count":2,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-04-09T11:48:46.835Z","etag":null,"topics":["glew","glfw","opengl"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/TypicalAM.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2023-04-27T12:16:21.000Z","updated_at":"2023-08-07T10:51:03.000Z","dependencies_parsed_at":null,"dependency_job_id":"79adab3a-9e6d-4300-8a7d-c8215bc46e87","html_url":"https://github.com/TypicalAM/trapped-dread","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/TypicalAM/trapped-dread","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/TypicalAM%2Ftrapped-dread","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/TypicalAM%2Ftrapped-dread/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/TypicalAM%2Ftrapped-dread/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/TypicalAM%2Ftrapped-dread/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/TypicalAM","download_url":"https://codeload.github.com/TypicalAM/trapped-dread/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/TypicalAM%2Ftrapped-dread/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":33082831,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-05-15T20:25:35.270Z","status":"ssl_error","status_checked_at":"2026-05-15T20:25:34.732Z","response_time":103,"last_error":"SSL_connect returned=1 errno=0 peeraddr=140.82.121.5:443 state=error: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["glew","glfw","opengl"],"created_at":"2024-11-05T16:10:18.979Z","updated_at":"2026-05-15T23:07:19.323Z","avatar_url":"https://github.com/TypicalAM.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Trapped Dread\n\nULTRAKILL Level 0-S Replica\n\n## Description\n\nThis project is a replica of the Level 0-S from the game ULTRAKILL, implemented using C++ and OpenGL. ULTRAKILL is a fast-paced first-person shooter game with retro-style graphics and intense action. The Level 0-S is known for its chilling gameplay and unique design, and this project aims to recreate that experience. This project was made as a part of a course \"Computer Graphics and Visualisation\".\n\n## Features\n\n- First-person gameplay\n- Retro-style graphics and effects\n- Eerie atmosphere\n\n## Installation\n\nTo run the game on your machine, follow these steps:\n\n1. Clone the repository: `git clone https://github.com/TypicalAM/trapped-dread`\n2. Navigate to the project directory: `cd trapped-dread`\n3. Create a build directory and enter it: `mkdir build \u0026\u0026 cd build`\n4. Compile using `cmake`: `cmake .. \u0026\u0026 make -j4`\n4. Run the compiled executable with one of the maps:\n\n```bash\ncd ..\n./game ultrakill\n./game example\n./game parkour\n```\n\nNote: Make sure you have the necessary dependencies installed on your system, including OpenGL.\n\n## Controls\n\n- Move forward: W\n- Move backward: S\n- Strafe left: A\n- Strafe right: D\n- Jump: Spacebar\n\n## Images\n\nAn image of the map:\n\n\u003cp align=\"center\"\u003e\n    \u003ca href=\"#\"\u003e\n        \u003cimg width=\"400\" src=\"assets/repo/image.png\" /\u003e\n    \u003c/a\u003e\n\u003c/p\u003e\n\n## Acknowledgments\n\nThis project was inspired by the game ULTRAKILL, developed by Arsi \"Hakita\" Patala. The original game can be found at [https://store.steampowered.com/app/1229490/ULTRAKILL/](https://store.steampowered.com/app/1229490/ULTRAKILL/).\n\n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ftypicalam%2Ftrapped-dread","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Ftypicalam%2Ftrapped-dread","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ftypicalam%2Ftrapped-dread/lists"}