{"id":20339870,"url":"https://github.com/uditkarode/rust-space-invaders","last_synced_at":"2026-03-07T05:31:39.382Z","repository":{"id":254816056,"uuid":"847626584","full_name":"uditkarode/rust-space-invaders","owner":"uditkarode","description":"👾 Space Invaders game that uses Raylib and Bevy ECS.","archived":false,"fork":false,"pushed_at":"2024-09-01T20:25:30.000Z","size":178,"stargazers_count":3,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"space-invaders","last_synced_at":"2026-01-08T17:30:15.623Z","etag":null,"topics":["bevy-ecs","game-engine","raylib","rust","space-invaders-game"],"latest_commit_sha":null,"homepage":"","language":"Rust","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/uditkarode.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2024-08-26T08:24:42.000Z","updated_at":"2025-05-05T20:02:07.000Z","dependencies_parsed_at":"2024-11-14T21:19:21.771Z","dependency_job_id":"38fde113-9dff-4056-8e65-fb70703a3848","html_url":"https://github.com/uditkarode/rust-space-invaders","commit_stats":null,"previous_names":["uditkarode/rust-game-engine-rewrite","uditkarode/rust-space-invaders"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/uditkarode/rust-space-invaders","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/uditkarode%2Frust-space-invaders","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/uditkarode%2Frust-space-invaders/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/uditkarode%2Frust-space-invaders/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/uditkarode%2Frust-space-invaders/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/uditkarode","download_url":"https://codeload.github.com/uditkarode/rust-space-invaders/tar.gz/refs/heads/space-invaders","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/uditkarode%2Frust-space-invaders/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":30208731,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-03-07T05:23:27.321Z","status":"ssl_error","status_checked_at":"2026-03-07T05:00:17.256Z","response_time":53,"last_error":"SSL_read: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["bevy-ecs","game-engine","raylib","rust","space-invaders-game"],"created_at":"2024-11-14T21:18:50.412Z","updated_at":"2026-03-07T05:31:39.357Z","avatar_url":"https://github.com/uditkarode.png","language":"Rust","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Space Invaders!\n\u003e _...or Space Invader? Given there's only one?_\n  \nhttps://github.com/user-attachments/assets/99fd3fe4-e330-4a9a-8945-a2988952c840\n\n## Motivation\nThis was originally going to be a simple game engine, but I realised that would take more time than I'm ready to give to this project right now, so Space Invaders it is!\n\n## Internals\nUses `raylib` for rendering and `bevy_ecs` for the ECS.  \n  \nAll `Drawable`s are rendered, where the idea is that each drawable returns a texture with what they want drawn,\nwhich is then rendered on the main window at the entity's coordinates.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fuditkarode%2Frust-space-invaders","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fuditkarode%2Frust-space-invaders","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fuditkarode%2Frust-space-invaders/lists"}