{"id":14960276,"url":"https://github.com/unity-package/notification-unity","last_synced_at":"2025-10-24T18:30:24.823Z","repository":{"id":255116260,"uuid":"848590013","full_name":"unity-package/notification-unity","owner":"unity-package","description":"Support scheduling local one-time or repeatable notifications for Unity games (Android and 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align=\"left\"\u003e\n  \u003ca\u003e\n    \u003cimg alt=\"Made With Unity\" src=\"https://img.shields.io/badge/made%20with-Unity-57b9d3.svg?logo=Unity\"\u003e\n  \u003c/a\u003e\n  \u003ca\u003e\n    \u003cimg alt=\"License\" src=\"https://img.shields.io/github/license/unity-package/notification-unity?logo=github\"\u003e\n  \u003c/a\u003e\n  \u003ca\u003e\n    \u003cimg alt=\"Last Commit\" src=\"https://img.shields.io/github/last-commit/unity-package/notification-unity?logo=Mapbox\u0026color=orange\"\u003e\n  \u003c/a\u003e\n  \u003ca\u003e\n    \u003cimg alt=\"Repo Size\" src=\"https://img.shields.io/github/repo-size/unity-package/notification-unity?logo=VirtualBox\"\u003e\n  \u003c/a\u003e\n  \u003ca\u003e\n    \u003cimg alt=\"Last Release\" src=\"https://img.shields.io/github/v/release/unity-package/notification-unity?include_prereleases\u0026logo=Dropbox\u0026color=yellow\"\u003e\n  \u003c/a\u003e\n\u003c/p\u003e\n\n## What\n\nSupport scheduling local one-time or repeatable notifications for Unity games (Android and iOS)\n\n## How To Install\n\n### Add the line below to `Packages/manifest.json`\n\nfor version `1.0.0`\n```json\n\"com.wolf-org.notifications\":\"https://github.com/unity-package/notification-unity.git#1.0.0\",\n```\ndependency `com.unity.mobile.notifications-2.3.2` and `com.cysharp.unitask-2.5.5`\n```json\n\"com.unity.mobile.notifications\": \"2.3.2\",\n\"com.cysharp.unitask\": \"https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.5.5\",\n```\n\n## Use\n\n- Add define symbol `VIRTUESKY_NOTIFICATION`\n- Create `NotificationChanel` (via `Create` \u003e `Unity-Common` \u003e `Notification Chanel`)\n\n\n![Unity_Sc8gP1veiY](https://github.com/user-attachments/assets/62050ab1-36a2-40c2-af80-3b4898bde874)\n\n\n![Screenshot 2024-08-28 135421](https://github.com/user-attachments/assets/0e4688ac-b718-4f2a-b8bb-9875ba628953)\n\n- `Identifier`\n- `Minute` (after t minute notification will be sent)\n- `Repeat` (is it repeatable or not)\n- `Pig Picture` (only android)\n- `Name Picture` (name pig picture notification)\n`Note: File big picture must be place in folder StreamingAsset, Name Picture must contains file extension ex .jpg`\n\n![mJSRu](https://github.com/user-attachments/assets/d50145c2-1d6f-4d25-9ec3-424211eff43c)\n\n- `Override Icon`\n- `Small Icon` (custom small icon)\n- `Large Icon` (custom large icon)\n\n- `NotificationPrepare`\nAttach NotificationPrepare to scene to prepare notification android bigpicture, RequestUserPermission android and schedule\n\n![Screenshot 2024-08-28 140819](https://github.com/user-attachments/assets/8a905a11-7b17-4d36-bea5-61fd9f412484)\n\n- Send notification\n\n```csharp\n  public NotificationChanel notificationChanel;\n\n  private void Start()\n  {\n    notificationChanel.Send();\n  }\n```\n- Schedule notification\n\n```csharp\n  public NotificationChanel notificationChanel;\n\n  private void Start()\n  {\n    notificationChanel.Schedule();\n  }\n```\n- Cancel All Scheduled\n\n```csharp\n  public NotificationChanel notificationChanel;\n\n  private void Start()\n  {\n    notificationChanel.CancelAllScheduled();\n  }\n```\n\n\n","funding_links":[],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Funity-package%2Fnotification-unity","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Funity-package%2Fnotification-unity","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Funity-package%2Fnotification-unity/lists"}