{"id":14959813,"url":"https://github.com/unity-technologies/multiplayer-community-contributions","last_synced_at":"2025-04-07T03:14:20.078Z","repository":{"id":39860608,"uuid":"188534167","full_name":"Unity-Technologies/multiplayer-community-contributions","owner":"Unity-Technologies","description":"Community contributions to Unity Multiplayer Networking products and services.","archived":false,"fork":false,"pushed_at":"2024-10-02T14:49:31.000Z","size":9824,"stargazers_count":474,"open_issues_count":68,"forks_count":165,"subscribers_count":442,"default_branch":"main","last_synced_at":"2025-04-07T03:14:12.048Z","etag":null,"topics":["netcode-for-gameobjects","unity"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Unity-Technologies.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":"CONTRIBUTING.md","funding":null,"license":"LICENSE.md","code_of_conduct":"CODE_OF_CONDUCT.md","threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2019-05-25T07:21:04.000Z","updated_at":"2025-03-31T02:08:03.000Z","dependencies_parsed_at":"2023-02-10T12:01:19.002Z","dependency_job_id":"c93257f6-af26-4d57-9f54-9d7da1be90de","html_url":"https://github.com/Unity-Technologies/multiplayer-community-contributions","commit_stats":{"total_commits":177,"total_committers":46,"mean_commits":3.847826086956522,"dds":0.6045197740112994,"last_synced_commit":"0eda04fc2146a4f907a61de6403315bce705279e"},"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Unity-Technologies%2Fmultiplayer-community-contributions","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Unity-Technologies%2Fmultiplayer-community-contributions/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Unity-Technologies%2Fmultiplayer-community-contributions/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Unity-Technologies%2Fmultiplayer-community-contributions/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Unity-Technologies","download_url":"https://codeload.github.com/Unity-Technologies/multiplayer-community-contributions/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":247584111,"owners_count":20962075,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["netcode-for-gameobjects","unity"],"created_at":"2024-09-24T13:20:50.749Z","updated_at":"2025-04-07T03:14:20.053Z","avatar_url":"https://github.com/Unity-Technologies.png","language":"C#","readme":"The Multiplayer Community Contributions repository contains extensions provided by the community for Unity Multiplayer Networking products.\n\n### How to use\n\n[Installing a Community Transport (Netcode for GameObjects)](/Transports/README.md)\n\n[Installing the Community Extensions Package (Netcode for GameObjects)](/com.community.netcode.extensions/README.md)\n\n### Community and Feedback\nFor general questions, networking advice or discussions about Unity Multiplayer Networking or Netcode for GameObjects, please join our [Discord Community](https://discord.gg/FM8SE9E) or create a post in the [Unity Multiplayer Forum](https://forum.unity.com/forums/multiplayer.26/).\n\n### Maintenance\nThe contributions repository is a community repository and not an official Unity product. What this means is:\n- We will accept new content and bug fixes and try to keep the content in this repository up to date.\n- We do not guarantee that any of the content in this repository will be supported by future Netcode for GameObjects versions.\n- We ask the community and authors to maintain the content in this repository. Unity is not responsible for fixing bugs in community content.\n\n### Adding new content\nCheck our [contribution guidelines](CONTRIBUTING.md) for information on how to contribute to this repository.\n\n### Existing Content\n\n#### Transports\n| **Name** | **Platforms** | **1.0.0** | **0.1.0** | **v12** |\n|:------------:|:---------:|:-------:|:-------:|:---:|\n| **[Ruffles](/Transports/com.community.netcode.transport.ruffles)**| Desktop, Mobile | :heavy_check_mark: |  :heavy_check_mark: | :heavy_check_mark: |\n|**[Enet](/Transports/com.community.netcode.transport.enet)**| Desktop, Mobile\\* | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | \n|**[LiteNetLib](/Transports/com.community.netcode.transport.litenetlib)**| Desktop, Mobile | :heavy_check_mark: |  :heavy_check_mark: | :heavy_check_mark: | \n|**[SteamNetworkingSockets](/Transports/com.community.netcode.transport.steamnetworkingsockets)**| Steam | :heavy_check_mark: |  :heavy_check_mark: | :heavy_check_mark: | \n|**[WebSocket](/Transports/com.community.netcode.transport.websocket)**| Desktop, Mobile, WebGL | :heavy_check_mark: |  :heavy_check_mark:||\n|**[Photon Realtime](/Transports/com.community.netcode.transport.photon-realtime)**| Desktop, Mobile, WebGL\\** | :heavy_check_mark: |  :heavy_check_mark: | |  \n|**[Facepunch](/Transports/com.community.netcode.transport.facepunch)**| Steam | :heavy_check_mark: |  :heavy_check_mark: | :heavy_check_mark: | \n|**[Multipeer Connectivity](/Transports/com.community.netcode.transport.multipeer-connectivity)**| iOS | :heavy_check_mark: |  :heavy_check_mark: | | \n\n\\* Needs manual binary compilation.\u003cbr\u003e\n\\** Other platforms such as console platforms are also supported but require communication with Exit Games.\n\n#### Extensions\n| **Name** | 1.0.0 | **0.1.0** | **v12** |\n|:------------:|:-------------:|:-------:|:---:|\n|**[LagCompensation](/com.community.netcode.extensions/Runtime/LagCompensation)**| :heavy_check_mark: | :heavy_check_mark: | |\n|**[NetworkObjectPool](/com.community.netcode.extensions/Runtime/NetworkObjectPool)**| :heavy_check_mark: | :heavy_check_mark: | |\n|**[NetworkManagerHud](/com.community.netcode.extensions/Runtime/NetworkManagerHud)**| :heavy_check_mark: | :heavy_check_mark: | |\n|**[NetworkDiscovery](/com.community.netcode.extensions/Runtime/NetworkDiscovery)**| :heavy_check_mark: | :heavy_check_mark: | |\n|**[NetworkDictionary](/com.community.netcode.extensions/Runtime/NetworkDictionary)**| :heavy_check_mark: || |\n\n\n### Releases\nContent for a specifc major version of Netcode for GameObjects can be found in the release branches. The following release branches\nexist:\n| **Release**|\n|:------------:|\n| **[v12](https://github.com/Unity-Technologies/multiplayer-community-contributions/tree/release-v12)**|\n| **[0.1.0](https://github.com/Unity-Technologies/multiplayer-community-contributions/tree/release-0.1.0)**|\n","funding_links":[],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Funity-technologies%2Fmultiplayer-community-contributions","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Funity-technologies%2Fmultiplayer-community-contributions","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Funity-technologies%2Fmultiplayer-community-contributions/lists"}