{"id":13418196,"url":"https://github.com/unity3d-jp/FrameCapturer","last_synced_at":"2025-03-15T03:30:43.499Z","repository":{"id":32776072,"uuid":"36367771","full_name":"unity3d-jp/FrameCapturer","owner":"unity3d-jp","description":"export framebuffer, GBuffer or any RenderTextures from Unity to file. supported format: png, exr, gif, webm, mp4","archived":false,"fork":false,"pushed_at":"2019-10-23T09:08:55.000Z","size":15434,"stargazers_count":1042,"open_issues_count":9,"forks_count":165,"subscribers_count":124,"default_branch":"master","last_synced_at":"2024-07-31T22:42:02.883Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/unity3d-jp.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE.txt","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2015-05-27T13:15:13.000Z","updated_at":"2024-07-28T10:17:08.000Z","dependencies_parsed_at":"2022-07-12T16:09:48.971Z","dependency_job_id":null,"html_url":"https://github.com/unity3d-jp/FrameCapturer","commit_stats":null,"previous_names":[],"tags_count":10,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/unity3d-jp%2FFrameCapturer","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/unity3d-jp%2FFrameCapturer/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/unity3d-jp%2FFrameCapturer/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/unity3d-jp%2FFrameCapturer/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/unity3d-jp","download_url":"https://codeload.github.com/unity3d-jp/FrameCapturer/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":243681024,"owners_count":20330152,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-07-30T22:00:59.545Z","updated_at":"2025-03-15T03:30:43.483Z","avatar_url":"https://github.com/unity3d-jp.png","language":"C++","funding_links":[],"categories":["TODO scan for Android support in followings","C++"],"sub_categories":[],"readme":"\r\n# FrameCapturer\r\nThis plugin allow you to capture framebuffer, G-buffer and audio and output to file. Supported file formats are exr, png, gif, webm, mp4, wav, ogg and flac. You may also interested in  [FrameRecorder](https://github.com/Unity-Technologies/GenericFrameRecorder).\r\n\r\nSupported platforms are Windows and Mac. (Also confirmed to work on Linux, but you need to build plugin from source)\r\n\r\n## Usage\r\n\r\n1. Import this package to your project: [FrameCapturer.unitypackage](https://github.com/unity3d-jp/FrameCapturer/releases/download/20170715/FrameCapturer.unitypackage)\r\n2. Add recorder component to camera (Add Component -\u003e UTJ -\u003e FrameCapturer -\u003e * Recorder)\r\n3. Setup recorder settings and capture\r\n\r\nThere are 3 recorder components: MovieRecorder, GBufferRecorder and AudioRecorder.\r\n- MovieRecorder: capture framebuffer and audio.  \r\n- GBufferRecorder: capture G-buffer (depth buffer, albedo buffer, normal buffer, etc). This is useful for composite process in movie making. Rendering path must be deferred to use this recorder.  \r\n- AudioRecorder: just capture audio. This is also useful for movie making.   \r\n\r\n## Limitations\r\nCurrently MP4 recordering is available only on Windows.\r\n\r\n## Example Outputs:  \r\n![gif_example1](Screenshots/gif_example1.gif)  \r\n![gif_example1](Screenshots/exr_example1.png)  \r\n\r\n\r\n## License\r\n[MIT](LICENSE.txt)\r\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Funity3d-jp%2FFrameCapturer","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Funity3d-jp%2FFrameCapturer","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Funity3d-jp%2FFrameCapturer/lists"}